Hi, I’m Kulandai Yesu, a creative and technically skilled 3D artist with hands-on experience in modeling, texturing, and integrating real-time assets into Unity 3D. I’m proficient in Maya, 3ds Max, Substance Painter, and Photoshop, with a strong grip on PBR workflows and asset optimization for performance. I’ve contributed to multiple projects as a 3D artist, focusing on creating high-quality game-ready models for AR/VR, and I enjoy collaborating with teams to deliver immersive visuals.…

Kulandai Yesu

Hi, I’m Kulandai Yesu, a creative and technically skilled 3D artist with hands-on experience in modeling, texturing, and integrating real-time assets into Unity 3D. I’m proficient in Maya, 3ds Max, Substance Painter, and Photoshop, with a strong grip on PBR workflows and asset optimization for performance. I’ve contributed to multiple projects as a 3D artist, focusing on creating high-quality game-ready models for AR/VR, and I enjoy collaborating with teams to deliver immersive visuals.…

Available to hire

Hi, I’m Kulandai Yesu, a creative and technically skilled 3D artist with hands-on experience in modeling, texturing, and integrating real-time assets into Unity 3D. I’m proficient in Maya, 3ds Max, Substance Painter, and Photoshop, with a strong grip on PBR workflows and asset optimization for performance.

I’ve contributed to multiple projects as a 3D artist, focusing on creating high-quality game-ready models for AR/VR, and I enjoy collaborating with teams to deliver immersive visuals.

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Language

English
Advanced

Work Experience

3D Artist & Unity at Nextech
January 1, 2023 - January 1, 2023
Created high-quality 3D models and Unity assets, implemented pipelines for real-time rendering, and collaborated with design teams to optimize performance.
3D Artist at Amazon
January 1, 2022 - January 1, 2022
Responsible for general 3D modeling and texturing, creating photorealistic assets optimized for AR/VR applications.
3D Artist at SuperDNA
January 1, 2022 - January 1, 2022
General 3D modelling and texturing, focused on photorealistic assets for AR/VR and game-ready pipelines.

Education

Add your educational history here.

Qualifications

BSc in Animation
January 1, 2017 - January 1, 2020

Industry Experience

Media & Entertainment, Gaming, Software & Internet