Product leader with 10+ years of experience defining and delivering innovative products across creative technology and entertainment sectors. Proven ability to lead cross-functional teams through the full lifecycle — from concept, user research, and prototyping to launch and iteration. Product portfolio covers system software, wearable hardware, VR and AR experiences, immersive narrative installations, exhibitions, pop-up events, and animation films. Combines user-centered design thinking with technical coordination and business acumen to turn creative ideas into market-ready products. Creative Technology / Product Development / Immersive Experience Design / Hardware-Software Integration

Mo Chen

Product leader with 10+ years of experience defining and delivering innovative products across creative technology and entertainment sectors. Proven ability to lead cross-functional teams through the full lifecycle — from concept, user research, and prototyping to launch and iteration. Product portfolio covers system software, wearable hardware, VR and AR experiences, immersive narrative installations, exhibitions, pop-up events, and animation films. Combines user-centered design thinking with technical coordination and business acumen to turn creative ideas into market-ready products. Creative Technology / Product Development / Immersive Experience Design / Hardware-Software Integration

Available to hire

Product leader with 10+ years of experience defining and delivering innovative products across creative technology and entertainment sectors.
Proven ability to lead cross-functional teams through the full lifecycle — from concept, user research, and prototyping to launch and iteration.
Product portfolio covers system software, wearable hardware, VR and AR experiences, immersive narrative installations, exhibitions, pop-up events, and animation films.
Combines user-centered design thinking with technical coordination and business acumen to turn creative ideas into market-ready products.
Creative Technology / Product Development / Immersive Experience Design / Hardware-Software Integration

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Language

English
Fluent
Chinese
Fluent

Work Experience

Co-founder / Product Manager at House of Nonsense Culture & Technology Ltd
January 1, 2018 - November 26, 2025
Led the end-to-end product development of Puppet Theatre from concept to full-scale operation; defined product vision, coordinated system development, testing, and commercialization. Released immersive titles including Love Lab, Love of errors, and The Trial of Aphrodite. Supervised software development of a stage automation control system, bridging creative requirements with engineering to improve system stability and operation efficiency. Directed prototyping of a wearable teleprompting device, conducting supplier research, feasibility studies, and AR integration challenges. Established a user feedback and analytics system enabling iterative optimization with >90% user satisfaction. Designed and executed social media content experiments to test pricing and promotional strategies, refining product-market positioning.
Project Manager at Figure-Out Studio (Soovii Co., Ltd.)
December 31, 2018 - December 31, 2018
Led IP adaptation projects with Le Vision Pictures and co-licensing partners; collaborated with 5+ international teams to transform film IPs into immersive exhibitions and role-play experiences. Designed user journeys and interaction logic; coordinated concept design, set & prop design, production, and operations to ensure design intent aligned with user experience. Managed 12 CALAXY pop-up campaigns; analyzed participation data to improve future product designs. Oversaw a project budget of RMB 4 million; managed vendors and timelines for on-schedule, high-quality delivery.
Production Coordinator at Light Chaser Animation Studio
December 31, 2016 - December 31, 2016
Managed post-production workflow for the animated feature Little Door Gods; designed and optimized the production pipeline, improving animator efficiency by 200% (0.3s → 1.0s per man-day). Designed and implemented task management modules and cross-department data synchronization mechanisms based on internal feedback, enhancing collaboration and transparency. Developed a performance tracking and analytics system across all production departments to support workflow optimization and resource allocation.
Research Associate at Asian Semiconductors & SEA Banks Sanford C. Bernstein (AllianceBernstein)
December 31, 2014 - December 31, 2014
Conducted market and technology research; built data models for institutional clients. Analytical foundation later applied to product decision-making and data interpretation.
Co-Founder / Product Manager at House of Nonsense Culture & Technology Ltd.
January 1, 2018 - Present
Led end-to-end immersive product development from concept to operations; defined product vision, system architecture, testing, and commercialization; launched multiple immersive titles and a cross-platform stage automation system; integrated AI speech recognition to enhance experience quality and operational efficiency; prototyped wearable teleprompting hardware; established user feedback and analytics for continuous optimization; tested pricing and promotional strategies to refine product positioning.
Project Manager at Figure-Out Studio (SOOVII CO., LTD.)
January 1, 2016 - January 1, 2018
Led IP adaptation projects with Le Vision Pictures and co-licensing partners, coordinating 5+ international teams to translate film IPs into immersive exhibitions and character experiences; designed user journeys, coordinated concept/production/operations, and managed 12 CALAXY pop-up campaigns; oversaw a RMB 4 million budget, vendors, and timelines to ensure on-time, high-quality delivery.
Production Coordinator at Light Chaser Animation Studio
January 1, 2014 - January 1, 2016
Managed post-production workflows for the feature Little Door Gods; redesigned production pipelines to boost animator efficiency by 200%; created task management modules and cross-department data synchronization to improve collaboration; implemented a production-wide performance tracking and analytics system.
Research Associate at Asian Semiconductors & SEA Banks Sanford C Bernstein (AllianceBernstein)
January 1, 2011 - January 1, 2014
Conducted market and technology research; built data models for institutional clients; developed analytical foundations later applied to product decision-making and data interpretation.

Education

Bachelor of Management in Accounting at Peking University
January 1, 2007 - December 31, 2011
Exchange Program at New York University – Stern School of Business
January 1, 2009 - January 1, 2009
Bachelor of Management in Accounting; Double Major in International Politics at Peking University
January 1, 2007 - January 1, 2011
Exchange Program at New York University – Stern School of Business
January 1, 2009 - January 1, 2009

Qualifications

Mingde Scholarship
January 11, 2030 - November 26, 2025
Gaokao Top-ranked – Ranked #1 in Fujian Province
January 11, 2030 - November 26, 2025
Mingde Scholarship
January 11, 2030 - December 5, 2025

Industry Experience

Media & Entertainment, Software & Internet, Manufacturing, Professional Services, Education