Product leader with 10+ years of experience defining and delivering innovative products across creative technology and entertainment sectors.
Proven ability to lead cross-functional teams through the full lifecycle — from concept, user research, and prototyping to launch and iteration.
Product portfolio covers system software, wearable hardware, VR and AR experiences, immersive narrative installations, exhibitions, pop-up events, and animation films.
Combines user-centered design thinking with technical coordination and business acumen to turn creative ideas into market-ready products.
Creative Technology / Product Development / Immersive Experience Design / Hardware-Software Integration
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