Available to hire
I’m Muhammed Darboe, a 3D artist based in Madison, Wisconsin. Over the past 2.5 years I’ve tackled a wide range of projects, from bringing characters to life to building optimized, game-ready environments. I thrive in collaborative settings and take pride in delivering high-quality work that fuels production.
I developed a notable personal project called Rabbit Ninja, where I created all 3D assets and managed the pipeline end-to-end. I’m constantly seeking new opportunities to collaborate and push the boundaries of what’s possible in 3D.
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Language
English
Advanced
Work Experience
Generalist
November 1, 2025 - November 1, 2025Sculpted and cleaned two 3D characters, including full UV mapping and retopology for real-time games and cinematic productions; animated walking, running, jumping, and acting sequences totaling over 60 seconds; modeled a fantasy environment with optimized geometry and UVs for film and game pipelines; delivered production-ready assets with 300+ parts; created high-quality textures and materials for props (interior items, book, table) using Substance Painter and Arnold.
Generalist at Rabbit Ninja
March 1, 2025 - March 1, 2025Sculpted, textured, rigged, animated, rendered, and composited Rabbit Ninja character across four stages of a full pipeline by one person. Modeled, textured, rigged and lit the Rabbit Ninja environment, consisting of 150+ parts.
Education
Associate of Applied Science in Computer Animation (A.A.S.) at Full Sail University
January 11, 2030 - October 1, 2025Qualifications
Industry Experience
Media & Entertainment, Gaming
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
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