I’m a multidisciplinary motion graphic designer and illustrator with 15+ years of experience shaping visual narratives for gaming, film, and broadcast. I love turning complex ideas into clear, impactful visuals through thoughtful concepting, storytelling, and hands-on production.
From rapid marketing beats at Niantic to brand redesigns for CBS and Marvel, I thrive on collaborating with product teams, writers, and engineers to deliver assets that look great, perform well, and ship on time—even in fast-paced environments. When I’m not modeling or animating, I enjoy photography, UI/UX exploration, and experimenting with new tools to push creative boundaries.
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