Dear Sir or Madam, After graduating in video game design from Paul Valéry University in Montpellier and a bachelor’s degree in Performing Arts with a specialization in film from Stendhal University in Grenoble, I am seeking professional experience in the video game industry to complement my theoretical knowledge. Passionate about digital art, both in video game creation and filmmaking through video editing, I would like to apply for the position of writer within your team. Ever since I was a child, I have always loved video games, as this passion is passed through family. I grew up playing a wide variety of games, which allowed me to develop skills such as critical thinking and observation. My internship at Ubisoft Montpellier in November–December 2022 reaffirmed my ambition to contribute to the industry’s growth through storytelling and writing. During my film studies, I led my group in screenwriting, ensuring narrative coherence and writing style while contributing my own ideas. For my video game design projects, I served as the lead narrative designer/game writer (one of the projects, “The Witch's Cat,” was nominated for Best Narrative Design at the inter-program game jam where it was presented). In my free time, I participate in game jams as a narrative designer, particularly on visual novels like *Pas de Deux: A Duet of Roses*, where I oversee the narrative department—from the overall story to the script. My involvement also extends to programming using the Ren'py software. One of my latest game jam projects, Kandy Pop, was nominated for Best Game at Glam Jam 2026. My passion for writing—especially crafting character dialogue to make them as vivid as possible—is one of the cornerstones of my life, and I hope to turn it into a career thanks to the experience this position would provide. My knowledge of film, video games, storytelling, and literature provides a vast reservoir of inspiration for creating high-quality writing. I am available to discuss this further and would be delighted to provide more details during an interview. Sincerly Yours, Mia TULLI

Mia Tulli

Dear Sir or Madam, After graduating in video game design from Paul Valéry University in Montpellier and a bachelor’s degree in Performing Arts with a specialization in film from Stendhal University in Grenoble, I am seeking professional experience in the video game industry to complement my theoretical knowledge. Passionate about digital art, both in video game creation and filmmaking through video editing, I would like to apply for the position of writer within your team. Ever since I was a child, I have always loved video games, as this passion is passed through family. I grew up playing a wide variety of games, which allowed me to develop skills such as critical thinking and observation. My internship at Ubisoft Montpellier in November–December 2022 reaffirmed my ambition to contribute to the industry’s growth through storytelling and writing. During my film studies, I led my group in screenwriting, ensuring narrative coherence and writing style while contributing my own ideas. For my video game design projects, I served as the lead narrative designer/game writer (one of the projects, “The Witch's Cat,” was nominated for Best Narrative Design at the inter-program game jam where it was presented). In my free time, I participate in game jams as a narrative designer, particularly on visual novels like *Pas de Deux: A Duet of Roses*, where I oversee the narrative department—from the overall story to the script. My involvement also extends to programming using the Ren'py software. One of my latest game jam projects, Kandy Pop, was nominated for Best Game at Glam Jam 2026. My passion for writing—especially crafting character dialogue to make them as vivid as possible—is one of the cornerstones of my life, and I hope to turn it into a career thanks to the experience this position would provide. My knowledge of film, video games, storytelling, and literature provides a vast reservoir of inspiration for creating high-quality writing. I am available to discuss this further and would be delighted to provide more details during an interview. Sincerly Yours, Mia TULLI

Available to hire

Dear Sir or Madam,

After graduating in video game design from Paul Valéry University in Montpellier and a bachelor’s degree in Performing Arts with a specialization in film from Stendhal University in Grenoble, I am seeking professional experience in the video game industry to complement my theoretical knowledge. Passionate about digital art, both in video game creation and filmmaking through video editing, I would like to apply for the position of writer within your team.

Ever since I was a child, I have always loved video games, as this passion is passed through family. I grew up playing a wide variety of games, which allowed me to develop skills such as critical thinking and observation. My internship at Ubisoft Montpellier in November–December 2022 reaffirmed my ambition to contribute to the industry’s growth through storytelling and writing.

During my film studies, I led my group in screenwriting, ensuring narrative coherence and writing style while contributing my own ideas. For my video game design projects, I served as the lead narrative designer/game writer (one of the projects, “The Witch’s Cat,” was nominated for Best Narrative Design at the inter-program game jam where it was presented).

In my free time, I participate in game jams as a narrative designer, particularly on visual novels like Pas de Deux: A Duet of Roses, where I oversee the narrative department—from the overall story to the script. My involvement also extends to programming using the Ren’py software. One of my latest game jam projects, Kandy Pop, was nominated for Best Game at Glam Jam 2026.

My passion for writing—especially crafting character dialogue to make them as vivid as possible—is one of the cornerstones of my life, and I hope to turn it into a career thanks to the experience this position would provide.
My knowledge of film, video games, storytelling, and literature provides a vast reservoir of inspiration for creating high-quality writing.

I am available to discuss this further and would be delighted to provide more details during an interview.

Sincerly Yours, Mia TULLI

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Language

English
Fluent
Spanish; Castilian
Fluent
Italian
Intermediate
French
Fluent

Work Experience

stage at Réalisation vidéo + montage pour Erasmus +
October 1, 2025 - Present
Réalisation de vidéo promotionnelle pour Erasmus +
Stage (Intern) at Ubisoft Montpellier
January 1, 2022 - Present
Réalisation d'une vidéo promotionnelle et montage vidéo, tournage d'interviews sur place, en collaboration avec l'équipe et Carla Grippa.
Internship - Café & Video Game Promotion at San Bernardo Café
April 1, 2025 - May 1, 2025
On-site video production and interview segments; on-site shooting for promotional material; collaboration with team.
Erasmus+ Internship at Viramonde association
October 1, 2025 - June 1, 2026
Management of video game and tabletop game projects; involvement in multimedia production; public services/animation; on-site photography/editing.
Storage / Scenario Development at Municipal Media Library - Gignac
October 1, 2025 - June 1, 2026
Storage, developing a scenario with macro and micro loops; systematic development of a network of characters; character profiles; text integration.
Clock Tower-inspired Game at Independent project
November 23, 2023 - December 23, 2023
Point-and-click horror game development; narrative design and game writing; developed in Godot.
Game Jam Participation at Kandi Pop / Glam Jam
January 20, 2026 - February 20, 2026
Narrative designer, game writer, co-director; programming in Ren'Py.
Glam Jam - Most Refined Game Award at Glam Jam
November 20, 2026 - Present
Narrative designer / game writer / co-director; Ren'Py programming and game design activities.
Volunteer / Public Service Assistant at Municipal Media Library, Gignac
October 20, 2025 - June 20, 2026
Civic engagement; shelving/storage; development of scenario with macro and micro loops; systematic development of a network of characters; character profiles; text integration.
Intern at San Bernardo Community Café
April 20, 2025 - May 20, 2025
Internship in public service / animation; municipal library engagement; involved in public-facing activities and supportive animation work.
Civic Engagement / Media Library Assistant at Gignac Municipal Library
October 20, 2025 - June 20, 2026
Civic engagement in a municipal media library; develop scenarios with macro and micro loops; character profiles; text integration.
Narrative Designer / Game Writer / Game Designer / Co-Director at Kandi Pop / Glam Jam
January 20, 2026 - February 20, 2026
Glam Jam - Most Refined Game Award; roles including Narrative Designer, Game Writer, Game Designer, Co-director; programming in Ren'Py.
Narrative Designer / Game Writer / Game Designer at Independent Game (Clock Tower-inspired horror game)
November 23, 2023 - December 23, 2023
Independent game development; point-and-click horror game inspired by Clock Tower (1995); developed on Godot.

Education

Licence professionnelle métiers du jeu vidéo at Université Paul Valéry
September 1, 2023 - June 30, 2024
Licence pro métiers du jeu vidéo at Université Paul Valéry, Montpellier
January 11, 2030 - December 1, 2025
Bachelor of Arts in Performing Arts - Film and Theatre at Grenoble Alpes University
January 11, 2030 - April 9, 2026
Professional Bachelor's Degree in Video Game Professions (Honors) at Paul Valéry University, Montpellier
January 11, 2030 - April 9, 2026
Professional Bachelor's Degree in Video Game Professions - Honors at Paul Valéry University, Montpellier
January 1, 2023 - January 1, 2024
Bachelor of Arts in Performing Arts - Film and Theatre at Grenoble Alpes University
January 1, 2020 - January 1, 2023
Bachelor of Arts in Performing Arts - Film and Theatre at Grenoble Alpes University
January 11, 2030 - May 6, 2026
Professional Bachelor's Degree in Video Game Professions - Honours Screenwriting at Paul Valéry University, Montpellier
January 1, 2020 - January 1, 2023

Qualifications

QA Testing
January 11, 2030 - April 9, 2026
Narrative Design
January 11, 2030 - April 9, 2026
Game Design
January 11, 2030 - April 9, 2026
Computer Graphics
January 11, 2030 - April 9, 2026
3D Modeling and Animation
January 11, 2030 - April 9, 2026
Level Design
January 11, 2030 - April 9, 2026
Python/Unreal Engine
January 11, 2030 - April 9, 2026
Blender
January 11, 2030 - April 9, 2026
QA Testing
January 11, 2030 - May 6, 2026
Narrative Design
January 11, 2030 - May 6, 2026
Game Design
January 11, 2030 - May 6, 2026
Computer Graphics
January 11, 2030 - May 6, 2026
3D Modelling and Animation
January 11, 2030 - May 6, 2026

Industry Experience

Gaming, Media & Entertainment, Software & Internet, Education, Professional Services, Computers & Electronics, Government, Non-Profit Organization