I’m a curious, meticulous and motivated 3D artist focused on building immersive environments. I love shaping light, texture, and atmosphere to tell stories through scenes. I am actively seeking a 3-month internship starting in February as an Environment Artist to grow with a creative team and push my skills in Unreal Engine, lighting, and asset integration.

Yosr Abderrahim

I’m a curious, meticulous and motivated 3D artist focused on building immersive environments. I love shaping light, texture, and atmosphere to tell stories through scenes. I am actively seeking a 3-month internship starting in February as an Environment Artist to grow with a creative team and push my skills in Unreal Engine, lighting, and asset integration.

Available to hire

I’m a curious, meticulous and motivated 3D artist focused on building immersive environments. I love shaping light, texture, and atmosphere to tell stories through scenes.

I am actively seeking a 3-month internship starting in February as an Environment Artist to grow with a creative team and push my skills in Unreal Engine, lighting, and asset integration.

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Language

French
Fluent
English
Advanced
Arabic
Fluent

Work Experience

3D Environment Artist
July 1, 2024 - July 1, 2025
Concept d’environnements 3D; Intégration et setup dans Unreal Engine (lighting, render, optimisation); Intégration des personnages et de leurs animations (MetaHuman) et réalisation de démos vidéos avec mise en scène et post-production.
Stage de fin d’études – 3D Environment Artist at Lanterns Studio
February 2, 2024 - May 2, 2024
Stage de fin d’études dédié à la création et l’intégration d’environnements 3D, utilisation d’Unreal Engine pour le lighting, le rendu et l’optimisation; intégration de personnages et animations Metahuman; réalisation de démonstrations avec mise en scène et post-production (montage, color grading, effets); tests d’intégration dans le pipeline et collaboration avec l’équipe.
Stage – Projet de fin d’étude (3D Environment Artist) at Voxel Studio
May 1, 2023 - July 1, 2023
Conceived and produced 3D environment assets and scenes; integrated into Unreal Engine with lighting, rendering optimization and workflow setup; collaborated with team to present demos and finalize assets; contributed to asset pipelines and post-production sequences.
Stage de fin d’études – 3D Environment Artist at Voxel Studio
February 5, 2023 - July 2, 2023
Stage de fin d’études axé sur la création et l’intégration d’environnements 3D, rendering et optimisation dans Unreal Engine, intégration et rigging de personnages, production de démonstrations et travail de post-production.

Education

Licence en Conception et Réalisation de Films d’Animation at École Brasart, Paris
January 1, 2025 - January 1, 2027
3D Animation & Immersion at École Brassart Paris
January 1, 2021 - December 31, 2024
3D Animation & Immersion at École Brassart Paris
January 1, 2025 - December 31, 2027

Qualifications

Licence en Conception et Réalisation de Films d’Animation
January 11, 2030 - December 1, 2025

Industry Experience

Media & Entertainment, Software & Internet, Education