I am a Senior Motion Designer and Visual Systems Thinker with 10+ years of experience building dynamic brand experiences across digital, video, web, and social platforms. I design with typography, layout, and refined motion craft to create cohesive visual narratives that connect brands with audiences. I lead motion direction, build scalable template systems, and translate complex ideas into clear, engaging animated storytelling across the full customer journey. I collaborate cross-functionally to ensure visual language aligns with brand objectives and deliver high-quality exports for web, social, and broadcast.

I am a Senior Motion Designer and Visual Systems Thinker with 10+ years of experience building dynamic brand experiences across digital, video, web, and social platforms. I design with typography, layout, and refined motion craft to create cohesive visual narratives that connect brands with audiences. I lead motion direction, build scalable template systems, and translate complex ideas into clear, engaging animated storytelling across the full customer journey. I collaborate cross-functionally to ensure visual language aligns with brand objectives and deliver high-quality exports for web, social, and broadcast.

Available to hire

I am a Senior Motion Designer and Visual Systems Thinker with 10+ years of experience building dynamic brand experiences across digital, video, web, and social platforms. I design with typography, layout, and refined motion craft to create cohesive visual narratives that connect brands with audiences.

I lead motion direction, build scalable template systems, and translate complex ideas into clear, engaging animated storytelling across the full customer journey. I collaborate cross-functionally to ensure visual language aligns with brand objectives and deliver high-quality exports for web, social, and broadcast.

See more

Work Experience

Senior Motion Designer at KSL Television
January 1, 2018 - January 1, 2025
Produced and maintained brand‑consistent creative assets across digital, broadcast, and presentation needs in a fast-paced environment. Executed production design including resizing, formatting, versioning, and layout updates while maintaining accuracy and quality control. Created derivative assets from approved master files, delivering platform‑specific crops and multi‑format exports. Built reusable templates and visual systems that improved production speed, reduced errors, and maintained brand consistency. Maintained organized project files, naming conventions, and version control to ensure reliable handoff and asset reuse.
Video Content Creator at The Church of Jesus Christ of Latter-day Saints
January 1, 2014 - January 1, 2018
Supported multi-channel campaign communications with brand‑aligned design, presentations, and motion graphics for broad audiences. Produced derivative assets from master files, updating layouts and formatting deliverables for multiple distribution channels. Edited video content including interviews, repurposed footage, lower thirds, and light motion graphics. Maintained presentation systems and visual templates with strong typography, hierarchy, and brand consistency. Collaborated with cross‑functional partners to manage priorities, communicate status, and deliver outputs on deadline.
Art Director at XI3 Corporation
January 1, 2011 - January 1, 2014
Delivered brand‑consistent marketing and product communication assets across print, digital, and presentation formats. Executed production tasks including layout refinement, file preparation, versioning, and formatting for distribution and events. Developed repeatable templates and creative systems to ensure efficiency and visual consistency. Partnered with stakeholders to implement revisions while preserving brand standards and quality expectations. Managed multiple concurrent requests with strong organization, attention to detail, and deadline reliability.

Education

Associate of Applied Science, Multimedia Design at Broadview University
January 11, 2030 - February 22, 2026
Coursework in Web Design and Development at Brigham Young University–Idaho
January 11, 2030 - February 22, 2026
Associate of Applied Science at Broadview University
January 11, 2030 - February 27, 2026
Coursework at Brigham Young University - Idaho
January 11, 2030 - February 27, 2026

Qualifications

Emmy Award — Graphic Arts (Found)
January 1, 2023 - February 22, 2026
Emmy Award — Graphic Design (Strangely Grateful)
January 1, 2023 - February 22, 2026
Silver Telly Award — Graphic Artist (Amish Latter-Day Saints)
January 1, 2020 - February 22, 2026
Emmy Award — Graphic Arts
January 1, 2023 - February 27, 2026
Emmy Award — Graphic Design
January 1, 2023 - February 27, 2026
Silver Telly Award — Graphic Artist
January 1, 2020 - February 27, 2026

Industry Experience

Media & Entertainment, Professional Services, Non-Profit Organization, Software & Internet
    paper Pasture Prime — Brand Launch & Motion Identity Video

    https://www.twine.net/signin

    Pasture Prime is an original strategy board game brand I developed from concept through launch, including full visual identity, packaging system, and promotional campaign assets. This project showcases my ability to translate a product’s world-building and mechanics into a cohesive motion-driven brand story.

    For the launch video, I created a cinematic, typography-driven promotional piece designed to introduce the game’s theme, strategy, and personality while establishing its visual tone. The motion language blends rustic texture, modern typography, and dynamic pacing to balance warmth with strategic intensity.

    The project included:

    • Brand identity development and visual system creation
    • Logo animation and motion style exploration
    • Kinetic typography and narrative pacing
    • Product showcase animation and graphic overlays
    • Social-ready cutdowns for promotional distribution
    • Sound design and final mastering

    The video was designed to function as a flagship brand piece — adaptable for Kickstarter, social media ads, website hero sections, and pitch decks. Emphasis was placed on rhythm, hierarchy, and clarity to ensure the gameplay felt approachable while maintaining a premium aesthetic.

    This project demonstrates my ability to own creative from concept through final delivery, build scalable visual systems, and translate complex ideas into engaging motion storytelling.