Hi, I’m Mare Allen, a collaborative artist focused on creating engaging visuals and assets for games and media. I enjoy working in teams across concepting, 3D modeling, texturing, rigging, animation, motion capture, and basic visual scripting to bring ideas to life. I thrive in fast-paced environments and love turning ideas into tangible assets, from costumes and props to immersive game visuals, while sharing knowledge and supporting others on creative projects.

Mare Allen

Hi, I’m Mare Allen, a collaborative artist focused on creating engaging visuals and assets for games and media. I enjoy working in teams across concepting, 3D modeling, texturing, rigging, animation, motion capture, and basic visual scripting to bring ideas to life. I thrive in fast-paced environments and love turning ideas into tangible assets, from costumes and props to immersive game visuals, while sharing knowledge and supporting others on creative projects.

Available to hire

Hi, I’m Mare Allen, a collaborative artist focused on creating engaging visuals and assets for games and media. I enjoy working in teams across concepting, 3D modeling, texturing, rigging, animation, motion capture, and basic visual scripting to bring ideas to life.

I thrive in fast-paced environments and love turning ideas into tangible assets, from costumes and props to immersive game visuals, while sharing knowledge and supporting others on creative projects.

See more

Work Experience

Texture Artist at The Tomato Seed
January 1, 2021 - Present
Collaborated with clients to create texture edits for provided 3D models using Adobe Photoshop and Substance Painter; specialized in hand-painted textures for skin, cloth, and hard surfaces; designed fantasy and period-accurate costumes, props and accessories for Renaissance Festivals; researched specific time periods to accurately depict historical styling; managed social media apps and community engagement.
Texture Artist at The Tomato Seed
January 1, 2022 - Present
Worked with clients to create texture edits for provided 3D models, utilizing Adobe Photoshop and Substance Painter. Specialized in hand-painting textures, ensuring appropriate results for various projects such as skin, cloth, and hard surface. Designed and hand crafted fantasy and period-accurate costumes, props and accessories for Renaissance Festivals. Researched specific time periods to accurately depict the period. Managed social media apps and community engagement.
Retail Associate at Ren's Pet Depot
January 1, 2016 - December 31, 2021
Processed products being delivered to the store by checking quality, documenting discrepancies in orders and completing appropriate paperwork. Managed inventory and stocked shelves with appropriate products. Educated customers on products to best assist with questions and concerns.

Education

at Fanshawe College
January 1, 2015 - December 31, 2017
at Fanshawe College
January 1, 2015 - January 1, 2017

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment, Retail, Education, Professional Services