I’m a designer focused on delivering intuitive B2B and B2C platform experiences across web, mobile, and immersive media. I lead end-to-end UX work—from research to high-fidelity interaction design and rapid prototyping in Figma—collaborating with leadership, senior designers, and engineers to launch platform-wide improvements and redesign information architectures for telehealth services.
I’ve built AR/VR experiences, led educational game UX, and shipped social spaces for health brands and fans. I enjoy turning user insights into measurable, data-informed enhancements and presenting AR mockups to real clients, with a track record of guiding cross-functional teams from concept to showcase.
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