Hello, I’m Samuel Jones, a Glendale-based composer with 15 years of experience creating music for high-profile television, feature films, and games. My work spans eclectic genres from jazz and classical to electronic and indie-rock, and I have credits on over 80 projects, including producing, recording, and mixing for artists across these styles. I thrive on collaboration, blending orchestral and electronic textures to support storytelling and gameplay.
Most recently, I served as lead composer on an unannounced AAA game project with a new indie developer, delivering hybrid electronic/orchestral scoring while guiding a team of musicians and collaborators under NDA. I studied at USC’s Scoring For Motion Pictures & Television program and hold a BM in Studio/Jazz Guitar. I enjoy working closely with directors, editors, and sound teams to shape immersive sonic worlds for film, television, and interactive media.
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