I am a 3D Artist and game-focused CG creator with over 10 years of experience in modeling, animation, and real-time asset production. Since 2015, I have worked on various 3D and game-related projects, including character modeling, environment design, rigging, animation, and producing optimized assets for mobile games. I specialize in using Blender for the full 3D pipeline—modeling, sculpting, texturing, rigging, animation, lighting, and rendering. I have collaborated with multiple companies and game studios on creating 3D assets, animations, and visual elements for game engines. I am seeking opportunities to contribute to creative game projects, improve my real-time skills, and grow as a 3D/Game Artist in a professional team.

Mohammad Saleh Yadgarian

I am a 3D Artist and game-focused CG creator with over 10 years of experience in modeling, animation, and real-time asset production. Since 2015, I have worked on various 3D and game-related projects, including character modeling, environment design, rigging, animation, and producing optimized assets for mobile games. I specialize in using Blender for the full 3D pipeline—modeling, sculpting, texturing, rigging, animation, lighting, and rendering. I have collaborated with multiple companies and game studios on creating 3D assets, animations, and visual elements for game engines. I am seeking opportunities to contribute to creative game projects, improve my real-time skills, and grow as a 3D/Game Artist in a professional team.

Available to hire

I am a 3D Artist and game-focused CG creator with over 10 years of experience in modeling, animation, and real-time asset production. Since 2015, I have worked on various 3D and game-related projects, including character modeling, environment design, rigging, animation, and producing optimized assets for mobile games.
I specialize in using Blender for the full 3D pipeline—modeling, sculpting, texturing, rigging, animation, lighting, and rendering. I have collaborated with multiple companies and game studios on creating 3D assets, animations, and visual elements for game engines. I am seeking opportunities to contribute to creative game projects, improve my real-time skills, and grow as a 3D/Game Artist in a professional team.

See more

Language

Persian
Fluent
English
Advanced

Work Experience

Animator & Motion Graphic Artist at Fluent Language Academy
March 1, 2023 - Present
Producing educational and promotional videos; Designing motion graphics and animated scenes.
3D Game Modeler & Animator at Data Negar Datis Pars Company
September 1, 2017 - February 1, 2018
Modeling and animating 3D assets for mobile games; Creating characters, props, and environments; Preparing optimized assets for Unity-based workflows.
3D Modeler at Iranian Flood Relief
July 1, 2017 - September 1, 2017
Creating 3D models for simulation and visualization projects; Producing clean topology and optimized assets.
Game Modeler & 3D Animator at Tricksman
June 1, 2016 - October 1, 2016
3D character modeling; Animation for game cutscenes and gameplay elements.
3D Artist — Freelance at Freelance
August 1, 2016 - February 1, 2019
Character modeling, rigging, and animation; Environment and prop modeling in Blender; CGI product rendering and stylized 3D design; Creating assets for indie game developers. Game Development: Real-time Asset Optimization, Unity (learning), Low-poly & Stylized Assets.
3D Artist at Freelance
August 1, 2016 - February 1, 2019
Character modeling, rigging, and animation; Environment and prop modeling in Blender; CGI product rendering and stylized 3D design; Creating assets for indie game developers.
3D Artist — Freelance
August 1, 2016 - February 1, 2019
Character modeling, rigging, and animation; Environment and prop modeling in Blender; CGI product rendering and stylized 3D design; Creating assets for indie game developers.

Education

Add your educational history here.

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment, Software & Internet, Education, Professional Services