I'm Andriy Veremeyenko, a sound producer with over a decade of IT experience and more than five years running my private audio studio. I specialize in shaping game audio, original sound FX libraries, music, and audio systems that bring digital worlds to life. I collaborate closely with developers, artists, and production teams to deliver immersive sound design, mixing, and mastering for games, ads, and multimedia projects. I love crafting sonic identities and practical audio workflows for production pipelines. My background spans recording, midi composition, live instrument work (bass, guitar, piano), and sound implementation for mobile games and VR experiences. I bring a calm, collaborative approach and a passion for high-quality audio that elevates storytelling and user experience.

Andriy Veremeyenko

I'm Andriy Veremeyenko, a sound producer with over a decade of IT experience and more than five years running my private audio studio. I specialize in shaping game audio, original sound FX libraries, music, and audio systems that bring digital worlds to life. I collaborate closely with developers, artists, and production teams to deliver immersive sound design, mixing, and mastering for games, ads, and multimedia projects. I love crafting sonic identities and practical audio workflows for production pipelines. My background spans recording, midi composition, live instrument work (bass, guitar, piano), and sound implementation for mobile games and VR experiences. I bring a calm, collaborative approach and a passion for high-quality audio that elevates storytelling and user experience.

Available to hire

I’m Andriy Veremeyenko, a sound producer with over a decade of IT experience and more than five years running my private audio studio. I specialize in shaping game audio, original sound FX libraries, music, and audio systems that bring digital worlds to life. I collaborate closely with developers, artists, and production teams to deliver immersive sound design, mixing, and mastering for games, ads, and multimedia projects.

I love crafting sonic identities and practical audio workflows for production pipelines. My background spans recording, midi composition, live instrument work (bass, guitar, piano), and sound implementation for mobile games and VR experiences. I bring a calm, collaborative approach and a passion for high-quality audio that elevates storytelling and user experience.

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Language

Ukrainian
Fluent
Russian
Fluent
English
Fluent

Work Experience

Sound Producer at Flying Whale Games
January 1, 2016 - January 1, 2017
Advising proper sound behavior for sports mobile games and VR game projects; sound design and sound engineering.
Sound Engineer at Playtech
January 1, 2014 - Present
Composing musical background; creating original sound FX libraries; audio optimization; editing, processing and mixing of sound material for mobile games; audio recording. Sound behavior.
Owner / Sound Producer at Prestige Plate Rec. Private Audio Recording Studio
January 1, 2010 - January 1, 2016
Leading all studio processes. Creating and processing of sound material; composing original music; writing lyrics; producing emerging artists.
Sound Designer / Composer at Music inc. Audio Recording Studio
January 1, 2007 - January 1, 2010
Schedule control of studio appointments; setting up audio equipment; creating and writing backing vocals for musical compositions; creating additional musical harmonics for compositions.
Audio Mechanic / Writer at Independent / Ukraine project
January 1, 2006 - January 1, 2007
Setting up audio equipment; compilation of musical accompaniment; public media events organization; creating texts for local newspapers.
Sound producer at Prestige Plate Rec.
January 1, 2010 - January 1, 2016
Leading all studio processes. Creating and processing of sound material; composing original music; writing lyrics; producing emerging artists.
Sound designer; Composer at Music inc.
January 1, 2007 - January 1, 2010
Schedule control of studio appointments; setting up audio equipment; creating and writing backing vocals for musical compositions; creating additional musical harmonics for compositions. Main instruments – bass, electric and acoustic guitar. Additional instruments – piano, drums.
Audio mechanic; Writer
January 1, 2006 - January 1, 2007
Setting up audio equipment; compilation of musical accompaniment; public media events organization; creating texts for local newspapers.

Education

English interpreter at Kyiv National Linguistic University
January 11, 2030 - January 1, 2008
Music degree at Kyiv Academy of Music
January 1, 2000 - January 1, 2005
English interpreter at Kyiv National Linguistic University
January 11, 2030 - January 1, 2008
Military service at Military unit A4314, Odessa
January 1, 2006 - January 1, 2007
Kyiv academy of music at Kyiv Academy of Music
January 1, 2000 - January 1, 2005
Private English lessons at English for children
January 1, 2000 - January 1, 2005
School education at School №185, Kyiv
January 1, 1995 - January 1, 2005

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment, Professional Services, Software & Internet