Hi, I’m Ahmad Allahham, a multidisciplinary product designer and developer who loves crafting intuitive, visually engaging digital experiences. I combine a strong foundation in UI/UX with hands-on engineering to translate design ideas into real-world functionality. My work spans end-to-end product design for web and mobile, brand identity, and scalable design systems. I’ve built social multiplayer games, crafted assets from ideation to animation, and led cross-functional efforts to elevate digital presence across platforms.

Ahmad Allahham

Hi, I’m Ahmad Allahham, a multidisciplinary product designer and developer who loves crafting intuitive, visually engaging digital experiences. I combine a strong foundation in UI/UX with hands-on engineering to translate design ideas into real-world functionality. My work spans end-to-end product design for web and mobile, brand identity, and scalable design systems. I’ve built social multiplayer games, crafted assets from ideation to animation, and led cross-functional efforts to elevate digital presence across platforms.

Available to hire

Hi, I’m Ahmad Allahham, a multidisciplinary product designer and developer who loves crafting intuitive, visually engaging digital experiences. I combine a strong foundation in UI/UX with hands-on engineering to translate design ideas into real-world functionality.

My work spans end-to-end product design for web and mobile, brand identity, and scalable design systems. I’ve built social multiplayer games, crafted assets from ideation to animation, and led cross-functional efforts to elevate digital presence across platforms.

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Experience Level

Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
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Language

English
Fluent

Work Experience

Co-Founder / Product Designer at GameCim
February 1, 2025 - July 1, 2025
Co-founded GameCim and led product design, engineering, and GTM strategy. Built a social multiplayer mobile game intended to be played in cinemas, supporting 150+ concurrent players. Led branding, partnerships, and event logistics; organized live GameCim events with 50+ participants, validating audience engagement and infrastructure performance.
Co-Founder / Product Designer at Sesen
February 1, 2024 - October 1, 2024
Led end-to-end visual design of Sesen’s website across desktop and mobile—from mood boards and wireframes to polished, responsive layouts in Figma and Penpot. Developed a cohesive design system with reusable components, tokens, and consistent color, typography, and layout styles to ensure brand unity across all touchpoints. Created original visual assets and brand graphics using iconography and marketing imagery. Produced video to elevate the brand’s digital presence.
Software Developer at CONDUCTR
February 1, 2024 - July 1, 2024
Created 5+ game prototypes to test core mechanics for a Social Gaming product using Unity, C#, Visual FX Graph and mathematics. Participated in UX workshops with the Media & Art Director to help develop the social gaming product.
Product Designer at Trofeo
September 1, 2020 - March 1, 2021
Designed and prototyped Trofeo, a habit-tracking app using Adobe XD. Built a cohesive design system with reusable components, typography, and color styles to ensure visual consistency across devices. Created interactive prototypes with smooth animations and transitions to simulate real in-app experiences.
Founder / Product Developer at GameCim (Plus Eight Accelerator)
February 20, 2025 - July 20, 2025
Led product design, engineering, and GTM strategy, including branding, partnerships, and event logistics. Built a social multiplayer mobile game that operated in a cinema, supporting 150+ concurrent players. Ran Live GameCim events with 50+ live participants, validating audience engagement and infrastructure performance.
Co-Founder / Product Designer at Seshen
February 20, 2024 - October 20, 2024
Led end-to-end visual design of Seshen’s website across desktop and mobile—from mood boards and wireframes to polished, responsive layouts in Figma and Penpot. Developed a cohesive design system with reusable components, tokens, and consistent color, typography, and layout styles to ensure brand unity across touchpoints. Created original visual assets and brand graphics using Africonography, and marketing imagery. Produced video to elevate the brand's digital presence.

Education

Bachelor of Electrical and Electronics Engineering + Computer Science at Curtin University
January 11, 2030 - June 1, 2022
Certificate at Adobe XD UI UX Design Essentials
January 11, 2030 - December 8, 2025
Certificate at Code Academy - Learn React
January 11, 2030 - December 8, 2025
Certificate at Code Academy - Learn JavaScript
January 11, 2030 - December 8, 2025

Qualifications

User Experience Design Essentials - Adobe XD UI UX Design
January 11, 2030 - March 1, 2021
Learn React
January 11, 2030 - December 8, 2025
Learn Javascript
January 11, 2030 - December 8, 2025
User Experience Design Essentials
January 11, 2030 - December 8, 2025
Learn React
January 11, 2030 - December 8, 2025
Learn JavaScript
January 11, 2030 - December 8, 2025

Industry Experience

Software & Internet, Gaming, Media & Entertainment, Professional Services, Education