I'm a passionate concept artist based in Barcelona, specializing in creating visually captivating art for video games. My journey in the world of art has allowed me to work on exciting projects and collaborate with talented teams. With a focus on storytelling through visuals, I thrive on bringing characters and environments to life, aiming to evoke emotions and immerse players in unique worlds. I continuously seek to refine my skills and push the boundaries of my creativity.

Aitor Simón Hernández

I'm a passionate concept artist based in Barcelona, specializing in creating visually captivating art for video games. My journey in the world of art has allowed me to work on exciting projects and collaborate with talented teams. With a focus on storytelling through visuals, I thrive on bringing characters and environments to life, aiming to evoke emotions and immerse players in unique worlds. I continuously seek to refine my skills and push the boundaries of my creativity.

Available to hire

I’m a passionate concept artist based in Barcelona, specializing in creating visually captivating art for video games. My journey in the world of art has allowed me to work on exciting projects and collaborate with talented teams.

With a focus on storytelling through visuals, I thrive on bringing characters and environments to life, aiming to evoke emotions and immerse players in unique worlds. I continuously seek to refine my skills and push the boundaries of my creativity.

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Experience Level

Language

English
Advanced
Spanish; Castilian
Fluent
Catalan; Valencian
Advanced

Work Experience

Concept artist and UI designer at FrameOver
January 1, 2025 - July 1, 2025
Created detailed concept art and UI designs that enhance user experience and visual storytelling for PC video games in development.
Ilustración and Concept Art at Delusio Games
January 1, 2024 - December 1, 2024
Designed illustrations and character concepts and supervised the lineart work for the fantasy theme of the Long Dark Sea card game project.
Concept Art (internship) at Landell Games
September 1, 2023 - December 1, 2023
Collaborated with a diverse international team to develop stylized fantasy concept art for an immersive video game project.
Character design and illustration at Nosolorol
August 1, 2022 - February 1, 2023
Created original character designs that reflect the narrative and emotional tone for the Amor De Otro Mundo role-playing game book and cover art.
Character design (internship) at Skydance Animation
March 1, 2020 - April 1, 2020
Collaborated with the design team to develop early-stage character concepts and creature designs for the audiovisual project Spellbound.

Education

Masters degree in Concept Art at Voxel School
September 1, 2022 - September 1, 2023
Masters degree in Character design at U-Tad
October 1, 2019 - November 1, 2020
Masters degree in Concept Art at Voxel School
September 1, 2022 - September 1, 2023
Masters degree in Character design at U-Tad
October 1, 2019 - November 1, 2020

Qualifications

Rank A - Certificate for Concept Art
August 1, 2023 - December 11, 2025

Industry Experience

Gaming, Media & Entertainment, Professional Services