I’m a Rigging and Character FX student eager to continue learning and developing my skills in 3D modeling, 2D and 3D animation, rigging, and video editing. I enjoy contributing to and driving projects forward, and I have hands-on experience as a 3D modeler and video editor for board game production, including filament and resin printing of models. I have also created and edited content for the Cátedra de Acero podcast and completed several freelance modeling projects.
I’m currently expanding my education with a Master’s in Rigging and Character FX at U-TAD University_Phone details not available. Sign in: https://www.twine.net/signup_). I enjoy collaborating in teams, designing visuals, and producing media for social channels, while continuously refining my craft and sharing knowledge with others.
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