Available to hire
Hi, I’m Vladyslav Nevmerzhytskyi, a Unity Game Developer with 10+ years of hands-on experience in creating, optimizing, and publishing mobile games. I specialize in gameplay programming, physics systems, and monetization, and I enjoy delivering polished experiences from prototype to release. I’m comfortable working remotely and across full development cycles, from concept to live operations.
I’ve led projects like Street Racing and other titles, built multiplayer features with Photon PUN 2, integrated analytics, and crafted scalable UI/UX. I’m excited to apply my skills to new challenges in game development and interactive software.
Experience Level
Language
English
Fluent
Russian
Fluent
Ukrainian
Fluent
Work Experience
Independent Unity Game Developer at Independent (Self-employed)
July 1, 2012 - PresentDesigned and published multiple Unity mobile games; created Street Racing and other titles with 5M+ downloads, 66K+ reviews, 4.3 rating. Skilled in gameplay programming, physics systems, optimization, and monetization (ads & IAPs); implemented multi-layer integration (Photon PUN 2) and Firebase analytics. Managed full development cycles and published titles independently. Open to remote Unity roles, both full-time and freelance.
C++ Consultant / Developer at DX-Systems
March 1, 2017 - August 1, 2021Integrated a pre-trained AI model for EEG sleep-stage classification into production medical software; adapted and retrained models on open-source datasets; collaborated remotely via YouTrack, Bitbucket, and Git. Developed and maintained medical EEG software and hardware tools; implemented APIs for multi-camera recording and artifact detection.
Education
B.S. in Applied Mathematics at Kharkiv National University of Radio Electronics
January 1, 2014 - January 1, 2018Qualifications
Industry Experience
Gaming, Software & Internet, Media & Entertainment
Experience Level
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