I'm a passionate game developer with hands-on experience in Unity and C#, specializing in gameplay systems, optimization, and technical implementation. I enjoy solving complex development challenges and turning creative ideas into engaging, high-performance game experiences. I mentor junior developers, explain syntax and object-oriented programming concepts, and provide support on educational projects. References available upon request.

Victor

I'm a passionate game developer with hands-on experience in Unity and C#, specializing in gameplay systems, optimization, and technical implementation. I enjoy solving complex development challenges and turning creative ideas into engaging, high-performance game experiences. I mentor junior developers, explain syntax and object-oriented programming concepts, and provide support on educational projects. References available upon request.

Available to hire

I’m a passionate game developer with hands-on experience in Unity and C#, specializing in gameplay systems, optimization, and technical implementation.

I enjoy solving complex development challenges and turning creative ideas into engaging, high-performance game experiences. I mentor junior developers, explain syntax and object-oriented programming concepts, and provide support on educational projects. References available upon request.

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Experience Level

Expert
Expert
Intermediate
Intermediate

Language

English
Fluent
Russian
Fluent
Romanian, Moldavian, Moldovan
Fluent

Work Experience

Unity C# Development Mentor at Freelance
January 1, 2024 - January 1, 2024
Freelance Unity C# development mentorship providing guidance on coding practices, project structure, and problem solving.
Unity Game Developer at Midnight Works
January 1, 2022 - January 1, 2024
Led the development of the game Lost Signal. Designed and implemented gameplay mechanics and interactive elements. Managed project requirements and maintained progress by self-monitoring. Mentored junior developers in C# and OO concepts. Developed 3D games for PC, mobile and PlayStation using Unity 3D. Optimized performance and loading times across platforms. Implemented game logic and AI using C#.

Education

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Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Software & Internet, Media & Entertainment, Professional Services, Education

Experience Level

Expert
Expert
Intermediate
Intermediate

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