Hi, I'm Mauro Galvão, a passionate 3D animator focused on bringing characters and worlds to life through fluid gameplay motion. I work across PC, mobile, VR, and AR projects, with a strong background in animation pipelines, Unity integration, and collaboration with designers to craft responsive, engaging animations. Currently at Gamesfarm, I contribute most of the animations for Jotunnslayer: Hordes of Hel and enjoy pushing the boundaries of real-time animation through experimentation, feedback, and teamwork.

Mauro Galvão

Hi, I'm Mauro Galvão, a passionate 3D animator focused on bringing characters and worlds to life through fluid gameplay motion. I work across PC, mobile, VR, and AR projects, with a strong background in animation pipelines, Unity integration, and collaboration with designers to craft responsive, engaging animations. Currently at Gamesfarm, I contribute most of the animations for Jotunnslayer: Hordes of Hel and enjoy pushing the boundaries of real-time animation through experimentation, feedback, and teamwork.

Available to hire

Hi, I’m Mauro Galvão, a passionate 3D animator focused on bringing characters and worlds to life through fluid gameplay motion. I work across PC, mobile, VR, and AR projects, with a strong background in animation pipelines, Unity integration, and collaboration with designers to craft responsive, engaging animations.

Currently at Gamesfarm, I contribute most of the animations for Jotunnslayer: Hordes of Hel and enjoy pushing the boundaries of real-time animation through experimentation, feedback, and teamwork.

See more

Language

Portuguese
Fluent
English
Advanced

Work Experience

Animator / 3D Animator at Gamesfarm
January 1, 2024 - Present
Responsible for most of the animations in the PC game Jotunnslayer: Hordes of Hel. Implemented animations in Unity and collaborated with game designers on timelines and feedback.
3D Animator at Reaks
January 1, 2023 - December 31, 2023
Animated all gameplay and cutscenes for an unreleased turn-based adventure game for children. Implemented animations in Unity, incorporated feedback from designers and teammates.
Freelance 3D Animator at Hype
January 1, 2022 - December 31, 2022
Freelance 3D animator for the stream series Turma da Mônica Vamos Brincar and a publicity ad using the Smurfs characters.
3D Senior Animator at Kokku
January 1, 2022 - December 31, 2023
3D senior animator for games. Created gameplay animations for clients (NDA) and contributed to the studio’s animation reel for prospecting new clients.
3D Animator at Sidia (Samsung R&D Institute)
January 1, 2017 - December 31, 2022
3D animator for mobile, VR, AR apps and games. Animated Samsung’s full-body Emoji characters; cleaned mocap in Motion Builder and Maya. Participated in a one-month crunch in Seoul to deliver Emoji states for Samsung’s latest release.

Education

AN04 - Introduction to Acting at Animation Mentor
January 1, 2020 - December 31, 2020
AN05 - Advanced Acting at Animation Mentor
January 1, 2021 - December 31, 2021
Epic Winter Intensive Program at Animation Collaborative
January 1, 2019 - January 6, 2019
Workshop 2 - Combat, Takedowns, and Advanced Techniques at Ianimate
January 1, 2018 - January 2, 2018
Workshop 3 - Battle Sequences, Cinematic, Interactive Gameplay at Ianimate
January 3, 2018 - January 4, 2018
Graphic Design Bachelor's at Estacio University
January 1, 2002 - December 31, 2007

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment, Software & Internet, Professional Services