Hi, I'm Mauro Galvão, a passionate 3D animator focused on bringing characters and worlds to life through fluid gameplay motion. I work across PC, mobile, VR, and AR projects, with a strong background in animation pipelines, Unity integration, and collaboration with designers to craft responsive, engaging animations. Currently at Gamesfarm, I contribute most of the animations for Jotunnslayer: Hordes of Hel and enjoy pushing the boundaries of real-time animation through experimentation, feedback, and teamwork.

Mauro Galvão

Hi, I'm Mauro Galvão, a passionate 3D animator focused on bringing characters and worlds to life through fluid gameplay motion. I work across PC, mobile, VR, and AR projects, with a strong background in animation pipelines, Unity integration, and collaboration with designers to craft responsive, engaging animations. Currently at Gamesfarm, I contribute most of the animations for Jotunnslayer: Hordes of Hel and enjoy pushing the boundaries of real-time animation through experimentation, feedback, and teamwork.

Available to hire

Hi, I’m Mauro Galvão, a passionate 3D animator focused on bringing characters and worlds to life through fluid gameplay motion. I work across PC, mobile, VR, and AR projects, with a strong background in animation pipelines, Unity integration, and collaboration with designers to craft responsive, engaging animations.

Currently at Gamesfarm, I contribute most of the animations for Jotunnslayer: Hordes of Hel and enjoy pushing the boundaries of real-time animation through experimentation, feedback, and teamwork.

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Language

Portuguese
Fluent
English
Advanced

Work Experience

Animator / 3D Animator at Gamesfarm
January 1, 2024 - Present
Responsible for most of the animations in the PC game Jotunnslayer: Hordes of Hel. Implemented animations in Unity and collaborated with game designers on timelines and feedback.
3D Animator at Reaks
January 1, 2023 - December 31, 2023
Animated all gameplay and cutscenes for an unreleased turn-based adventure game for children. Implemented animations in Unity, incorporated feedback from designers and teammates.
3D Senior Animator at Kokku
January 1, 2022 - December 31, 2023
3D senior animator for games. Created gameplay animations for clients (NDA) and contributed to the studio’s animation reel for prospecting new clients.
Freelance 3D Animator at Hype
January 1, 2022 - December 31, 2022
Freelance 3D animator for the stream series Turma da Mônica Vamos Brincar and a publicity ad using the Smurfs characters.
3D Animator at Sidia (Samsung R&D Institute)
January 1, 2017 - December 31, 2022
3D animator for mobile, VR, AR apps and games. Animated Samsung’s full-body Emoji characters; cleaned mocap in Motion Builder and Maya. Participated in a one-month crunch in Seoul to deliver Emoji states for Samsung’s latest release.

Education

AN04 - Introduction to Acting at Animation Mentor
January 1, 2020 - December 31, 2020
AN05 - Advanced Acting at Animation Mentor
January 1, 2021 - December 31, 2021
Epic Winter Intensive Program at Animation Collaborative
January 1, 2019 - January 6, 2019
Workshop 2 - Combat, Takedowns, and Advanced Techniques at Ianimate
January 1, 2018 - January 2, 2018
Workshop 3 - Battle Sequences, Cinematic, Interactive Gameplay at Ianimate
January 3, 2018 - January 4, 2018
Graphic Design Bachelor's at Estacio University
January 1, 2002 - December 31, 2007

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment, Software & Internet, Professional Services