Available to hire
I am a computer programmer whose hobby grew into a career. I love working in a team, discussing algorithms, and optimizing code. I enjoy designing programs and algorithms with pseudocode or graphical schemas, and I continually learn new technologies to stay sharp.
My professional journey spans C/C++ and C# across PC, console, and mobile games, banking software, and cross-platform apps. I have contributed to Ubisoft, Amber Studio, Luxoft, and indie projects, using Unreal Engine 5 and Godot, with experience in networking, AI, UI, and engine internals. I’m currently focused on developing cross-platform apps as a solo developer and with my own company.
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Work Experience
C/C++ Programmer at Graitec Romania
January 1, 2000 - January 1, 2000Part of a team developing plugins for AutoCAD in C/C++ using Microsoft Visual Studio 6.
C/C++ Developer / PHP Web Programmer at ALT Vision Media
January 1, 2003 - January 1, 2005The sole programmer at ALT Vision Media, building websites and presentations using PHP, HTML, and Adobe Flash.
C/C++ Programmer at Fun Labs
January 1, 2005 - January 1, 2010Worked on PC and console games; involved in game interfaces, AI, networking, sound, input, low-level algorithms, and various design patterns.
Senior C/C++, ActionScript Programmer at Ubisoft (Bucharest Studio)
January 1, 2011 - January 1, 2014Senior programmer on PC/console titles; worked on game interfaces (menus/HUD), sound, input, AI, networking and gameplay; applied design patterns across projects including Assassin's Creed and Just Dance series.
Senior C/C++ Programmer at Bandai Namco Romania Entertainment
January 1, 2014 - January 1, 2016Mobile-focused development (Android/iOS) for Just Dance (2014–2016); UI, client-server, OpenGL, sound, and cross-cutting architecture work with design patterns.
Java Programmer at EOS IT Services
January 1, 2017 - January 1, 2017Java programming role (details not specified in resume).
Senior C/C++ and C# Programmer at Big Blue Studios
January 1, 2017 - January 1, 2018PC games development; used Unreal and Unity game engines; contributed to titles such as SteelRats.
Senior C/C++ and C# Programmer at Amber Studio
January 1, 2019 - January 1, 2022Development for PC, consoles and mobile; UI/menus/HUD, AI, networking, sound, and gameplay; Unity and Unreal Engine; titles include Movie Trivia and PacMan prototypes.
Senior C/C++ Programmer at Luxoft
January 1, 2022 - September 1, 2023Input handling, low-level algorithms, and architecture work; applied various design patterns in PC/Linux projects.
Senior C/C++ Programmer at Independent Project (Indie Game)
February 1, 2024 - PresentThe sole programmer for a Windows PC game using Unreal Engine 5; core gameplay and engine features.
Programmer and Designer at Self-employed / BolovanRaduII Studio
February 1, 2025 - PresentWorking on cross-platform apps using C/C++, Python, JavaScript, Unreal Engine 5, and Godot; handling B2B contracts and mentoring in game development.
Education
IT Engineer at Electronics and Telecommunications College at Bucharest Polytechnic University
January 11, 2030 - January 1, 2003Qualifications
Industry Experience
Gaming, Software & Internet, Media & Entertainment
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
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