My name is Ksenia Chet, and I’m a 2D Spine Animator with over 3 years of experience in animation for games and interactive projects. I specialize in character, UI, props, and VFX animation, with a strong focus on timing, clarity, and production-ready results.
I work confidently in Spine and have experience preparing optimized assets for real-time use, collaborating with illustrators and developers, and integrating animations within technical constraints. I’m comfortable iterating based on feedback and maintaining consistency across features and styles.
I would be glad to contribute to creating high-quality, engaging animations for your products.
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Best regards
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