I’m Muhammad Mohsin Saleem, a software engineer with over 4 years of experience in creative and results-driven Unity 3D game development. I specialize in C# scripting, Unity engine, UI/UX integration, and mobile game optimization. I’ve launched multiple commercial and simulation games across horror, anime, racing, and stunt genres, and I’m adept at solving performance issues, implementing analytics, and integrating monetization features. I’m a quick learner who loves gameplay systems, clean code, and innovative design. I’m passionate about collaborating with designers and artists to create engaging player experiences and continually improving my craft through hands-on experimentation and study.
I’m driven by building immersive gameplay experiences and continually refining my craft through collaboration with cross-functional teams and hands-on problem solving.
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