I am Martin-Gilles Lavoie, a bilingual IT consultant with over 35 years of experience, including 15 years in iOS mobile development. I specialize in Swift, Objective-C, Cocoa Touch, UIKit, Core Graphics, Xcode, and the Apple Human Interface Guidelines. I enjoy building prototypes to demonstrate concepts and drive innovation, while ensuring code remains maintainable and compatible with the latest iOS editions. I am a results-driven, collaborative team player who thrives on evolving mandates and delivering practical, user-centered solutions. Beyond software, I write fiction under Futur Noir, with works published in 2024 and 2025. I have led large-scale projects at Oracle and Groupimage, contributed to Beehive and Documents Cloud, and hold a solo patent on a graphical user interface concept. I love blending technical depth with creative exploration to craft practical, user-centered solutions.

Martin-Gilles Lavoie

I am Martin-Gilles Lavoie, a bilingual IT consultant with over 35 years of experience, including 15 years in iOS mobile development. I specialize in Swift, Objective-C, Cocoa Touch, UIKit, Core Graphics, Xcode, and the Apple Human Interface Guidelines. I enjoy building prototypes to demonstrate concepts and drive innovation, while ensuring code remains maintainable and compatible with the latest iOS editions. I am a results-driven, collaborative team player who thrives on evolving mandates and delivering practical, user-centered solutions. Beyond software, I write fiction under Futur Noir, with works published in 2024 and 2025. I have led large-scale projects at Oracle and Groupimage, contributed to Beehive and Documents Cloud, and hold a solo patent on a graphical user interface concept. I love blending technical depth with creative exploration to craft practical, user-centered solutions.

Available to hire

I am Martin-Gilles Lavoie, a bilingual IT consultant with over 35 years of experience, including 15 years in iOS mobile development. I specialize in Swift, Objective-C, Cocoa Touch, UIKit, Core Graphics, Xcode, and the Apple Human Interface Guidelines. I enjoy building prototypes to demonstrate concepts and drive innovation, while ensuring code remains maintainable and compatible with the latest iOS editions. I am a results-driven, collaborative team player who thrives on evolving mandates and delivering practical, user-centered solutions.

Beyond software, I write fiction under Futur Noir, with works published in 2024 and 2025. I have led large-scale projects at Oracle and Groupimage, contributed to Beehive and Documents Cloud, and hold a solo patent on a graphical user interface concept. I love blending technical depth with creative exploration to craft practical, user-centered solutions.

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Experience Level

Expert
Expert
Intermediate
Intermediate
Intermediate

Language

French
Fluent
English
Advanced
Catalan; Valencian
Beginner

Work Experience

Fiction Writer at Futur Noir
October 1, 2023 - Present
Author of French fiction with published works including Le Bougre De Yamagata (May 2024) and Bougre Et Compagnie (June 2025); Tome 2 currently in linguistic revision (January 2025).
Senior Mac OS / iOS Developer at Oracle
October 1, 1997 - September 30, 2023
Led development of multiple iOS/macOS projects including Beehive Conferencing for Macintosh, Oracle Documents Cloud, and corporate time/calendar solutions. Responsible for code maintenance, feature development, unit tests, and cross-team task distribution; collaborated with graphics design.
Programmer/Analyst at Groupimage (Globimage division)
October 1, 1993 - October 1, 1997
Lead developer overseeing software architecture, coding and deployment in pre-press and automation on Macintosh systems; notable projects include Image Finder, Assembleur, Punch-XT, OOF & CAFE, and groundwork for Moira UI framework.
Mac OS Pre-press Software Developer at Ultimate Technographics
June 1, 1992 - October 1, 1993
UI programming, system architecture, networking; developed SigServer, ImpoStrip, and job management tools; reverse engineered to recover file formats; contributed to direct-to-plate processes.
President, Consultant Software Engineer at LinéArt DTP R&D
January 1, 1990 - June 1, 1992
Pre-press consultant; outsourcing graphic design; worked with HyperCard external commands and 4th Dimension DB; built integrated front-end solutions for publishing workflows.
Pre-press Lab Technician at Dessie Informatique
January 1, 1989 - December 31, 1991
Pre-press station technician; maintained Linotronic 300 and color proofing systems; ensured document integrity and color accuracy.
Consultant
January 1, 1989 - Present
Contractual work including HyperCard and 4th Dimension database development; contributed to various read-to-print page layout projects.

Education

Self-taught at Concordia University
January 1, 1991 - December 28, 2025

Qualifications

Solo Patent US 9690463: Selecting actionable items in a graphical user interface of a mobile computer system
January 11, 2030 - December 28, 2025

Industry Experience

Software & Internet, Media & Entertainment, Professional Services, Education, Manufacturing