Hi, I’m Maciej Stankiewicz, a 3D artist based in Copenhagen. I design and prepare figures for 3D printing, and I’m comfortable with modeling, sculpting, texturing, and asset optimization across the pipeline. I’m passionate about games and game creation and I’m always looking for creative opportunities to push ideas from concept to reality.

Maciej Stankiewicz

Hi, I’m Maciej Stankiewicz, a 3D artist based in Copenhagen. I design and prepare figures for 3D printing, and I’m comfortable with modeling, sculpting, texturing, and asset optimization across the pipeline. I’m passionate about games and game creation and I’m always looking for creative opportunities to push ideas from concept to reality.

Available to hire

Hi, I’m Maciej Stankiewicz, a 3D artist based in Copenhagen. I design and prepare figures for 3D printing, and I’m comfortable with modeling, sculpting, texturing, and asset optimization across the pipeline.

I’m passionate about games and game creation and I’m always looking for creative opportunities to push ideas from concept to reality.

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Language

Polish
Fluent
English
Advanced

Work Experience

3D Artist / Freelancer at Wild Mesh
July 20, 2021 - December 20, 2023
Sculpting high-poly characters from 2D concepts into 3D-printable models and delivering complete pipelines from concept to final asset. Responsible for client communication and delivering both stylized and realistic figures for commercial and hobbyist markets.
Self-employed 3D Artist
January 20, 2023 - August 20, 2024
Produced miniatures for Patreon and licensees (NECA/WizKids) including D&D, Stranger Things, and Marvel. Focused on creative problem-solving and iterative feedback to meet client standards and deadlines. Contributed to figures for professional and hobbyist markets.
3D Sculptor / 3D Printing Specialist at Den of Imagination
September 20, 2024 - Present
Sculpting miniatures for Patreon and NECA/WizKids licenses, including D&D, Stranger Things, and Marvel. Focused on creative problem-solving and iterative feedback to meet client standards and deadlines. Proficient in hard-surface modeling, translating 2D concepts into detailed 3D models, and full 3D printing workflows. Strong knowledge of ZBrush (4+ years), Blender (UV unwrapping, rendering), Photoshop, and Substance Painter. Experienced in STL preparation and workflows, with working knowledge of Unity and Unreal Engine. Native Polish with English at B2/C1 level; strong communication and collaboration.
3D Artist at Wild Mesh
July 20, 2021 - December 20, 2023
Over two years designing high-poly characters from 2D concepts for 3D printing readiness. Skilled in full To Pose to Pose workflow, 3D printing prep (slicing and keying), and agile workflows with daily stand-ups and iterative feedback. Produced stylized and realistic figures for commercial and hobby markets, managing the pipeline from concept through final delivery and communicating with clients to meet creative and technical specifications.
3D Artist at Self-employed
January 20, 2023 - August 20, 2024
Independent 3D artist delivering high-poly character work and 3D printing assets. Worked with clients to align on creative direction, timelines, and technical specs, applying agile workflows and iterative feedback to ensure on-time delivery.
Self-employed at Self-employed
January 20, 2023 - August 20, 2024
Independent contractor providing 3D modeling, sculpting, and printing prep for professional and hobby markets. Collaborates with clients with iterative feedback to meet standards and deadlines. Proficient in hard surface modeling, translating 2D concepts into detailed 3D models, and delivering end-to-end 3D printing workflows.

Education

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Qualifications

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Industry Experience

Gaming, Media & Entertainment, Manufacturing, Software & Internet, Professional Services, Education