Hi, I’m Maryam Nakhostin Mortazavi, a high-performance Technical UI Developer and Game Programmer based in Hamburg, Germany. I manage the full development lifecycle from concept to global store deployment, translating design from Figma and Blender into scalable C# logic in Unity. I’ve published multiple mobile games and Unity assets, always focusing on high-end performance and player-centric interfaces.
I specialize in building optimized, cross-platform UI systems and reusable architectures, with input handling via IPointer interfaces and UI-physics synchronization. I also integrate ads and risk/data modules to balance economies and eCPMs, and I thrive collaborating with designers to deliver polished, cross-platform experiences.
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