Hi, I’m Maryam Nakhostin Mortazavi, a high-performance Technical UI Developer and Game Programmer based in Hamburg, Germany. I manage the full development lifecycle from concept to global store deployment, translating design from Figma and Blender into scalable C# logic in Unity. I’ve published multiple mobile games and Unity assets, always focusing on high-end performance and player-centric interfaces. I specialize in building optimized, cross-platform UI systems and reusable architectures, with input handling via IPointer interfaces and UI-physics synchronization. I also integrate ads and risk/data modules to balance economies and eCPMs, and I thrive collaborating with designers to deliver polished, cross-platform experiences.

MARYAM NAKHOSTIN MORTAZAVI

Hi, I’m Maryam Nakhostin Mortazavi, a high-performance Technical UI Developer and Game Programmer based in Hamburg, Germany. I manage the full development lifecycle from concept to global store deployment, translating design from Figma and Blender into scalable C# logic in Unity. I’ve published multiple mobile games and Unity assets, always focusing on high-end performance and player-centric interfaces. I specialize in building optimized, cross-platform UI systems and reusable architectures, with input handling via IPointer interfaces and UI-physics synchronization. I also integrate ads and risk/data modules to balance economies and eCPMs, and I thrive collaborating with designers to deliver polished, cross-platform experiences.

Available to hire

Hi, I’m Maryam Nakhostin Mortazavi, a high-performance Technical UI Developer and Game Programmer based in Hamburg, Germany. I manage the full development lifecycle from concept to global store deployment, translating design from Figma and Blender into scalable C# logic in Unity. I’ve published multiple mobile games and Unity assets, always focusing on high-end performance and player-centric interfaces.

I specialize in building optimized, cross-platform UI systems and reusable architectures, with input handling via IPointer interfaces and UI-physics synchronization. I also integrate ads and risk/data modules to balance economies and eCPMs, and I thrive collaborating with designers to deliver polished, cross-platform experiences.

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Experience Level

Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate

Language

Persian
Fluent
German
Advanced
English
Advanced

Work Experience

Freelance Technical UI Developer & Game Programmer at Self-employed (Hamburg, Germany)
January 1, 2020 - Present
Published Soft Touch UIKit, Simple Car Racing UI, and Simple Flight (3D simulation) on Unity Asset Store; optimized Draw Calls and UI Rebuilds. Designed and launched mobile games on Google Play, handling the full pipeline from Figma to C# deployment. Built scalable C# systems using IPointer interfaces for cross-platform input and UI-physics synchronization. Integrated AdMob & Unity Ads; used risk modules and data modeling to balance reward economies and eCPM.
Digital Content Creator at Samsung Gulf
January 1, 2015 - December 31, 2018
Developed digital content strategies to elevate brand visibility and engagement for mobile tech.

Education

Game Design Masterclass (Weiterbildung) at IU Akademie, Germany
April 1, 2025 - December 1, 2025
CS50: Introduction to Programming with Python at Harvard University (Online)
January 11, 2030 - January 6, 2026
Bachelor of Insurance Management at Islamic Azad University, Iran
January 11, 2030 - January 6, 2026
Masterclass in Game Design & Development at IU International University of Applied Sciences, Hamburg
January 1, 2025 - June 18, 2026
CS50P: Introduction to Programming with Python at Harvard University
January 11, 2030 - June 18, 2026

Qualifications

CS50: Introduction to Programming with Python
January 11, 2030 - January 6, 2026
Bachelor’s Degree in Insurance Management
January 11, 2030 - June 18, 2026
CS50P: Introduction to Programming with Python
January 11, 2030 - June 18, 2026
Masterclass in Game Design & Development
January 1, 2025 - June 18, 2026
Bachelor’s Degree in Insurance Management
January 11, 2030 - June 18, 2026

Industry Experience

Gaming, Software & Internet, Media & Entertainment, Professional Services