Available to hire
Hi, I’m Chenghao Li, a Unreal Engine-focused developer with a passion for VR, real-time graphics, and interactive experiences. I enjoy collaborating with artists and engineers to craft gameplay, optimize performance, and deliver polished, immersive titles.
In roles at Gamma Interactive and NVIDIA’s Graphics & Image Technology Laboratory, I’ve contributed to multiplayer VR, mobile optimization, and education-focused simulations, always aiming to bridge cutting-edge tech with accessible, engaging experiences.
Work Experience
Unreal Engine Developer at Gamma Interactive
July 1, 2023 - PresentCollaborated with artists to implement gameplay functionality and supported Unreal Engine visual effects integration and modification. Fixed bugs related to multiplayer features and performed performance optimizations for Oculus Quest.
Unreal Engine Developer - Navy Aircraft Carrier Simulation Project at Gamma Interactive
July 1, 2023 - PresentBuilt a VR application in Unreal Engine enabling multi-user collaboration to simulate aircraft carrier tasks such as helicopter cargo drops and launching F-35 jets. Communicated with Navy agents, applied Agile iterations, and ported the project to iOS and Android with optimization.
Unreal Engine Developer - Macht (VR Game) at Gamma Interactive
July 1, 2023 - PresentDeveloped a custom VR movement component with server-corrected multiplayer support and created customizable shader effects for characters to enhance gameplay interactions.
Research Assistant at NVIDIA Graphics & Image Technology Laboratory
May 1, 2022 - August 1, 2023Developed 3D applications in Unreal Engine to support computer-human interaction research, deploying to Android and Windows; implemented 3D math, built math models in C++ and blueprint; collaborated with GIS to create a digital twin of the real world. Secured EDA funding for an interactive VR forest simulation used in university classes and taught building structures and force distribution to 200+ civil engineering students.
Education
Bachelor of Computer Science at Oregon State University
September 1, 2019 - June 1, 2023Qualifications
Industry Experience
Gaming, Software & Internet, Media & Entertainment, Education, Professional Services
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