Hi, I’m Kaharman Amantay, a Creative and versatile 3D Generalist based in Astana, Kazakhstan. I have two years of experience in modeling, rigging, character animation, and various aspects of level design, with a strong focus on lighting and post-production to bring projects to life. I’m highly sociable, proactive, and a fast learner who loves collaborating with teams to deliver high-quality results. I’m eager to contribute my skills to ambitious creative projects and continue growing as a 3D artist.

Kaharman Amantay

Hi, I’m Kaharman Amantay, a Creative and versatile 3D Generalist based in Astana, Kazakhstan. I have two years of experience in modeling, rigging, character animation, and various aspects of level design, with a strong focus on lighting and post-production to bring projects to life. I’m highly sociable, proactive, and a fast learner who loves collaborating with teams to deliver high-quality results. I’m eager to contribute my skills to ambitious creative projects and continue growing as a 3D artist.

Available to hire

Hi, I’m Kaharman Amantay, a Creative and versatile 3D Generalist based in Astana, Kazakhstan. I have two years of experience in modeling, rigging, character animation, and various aspects of level design, with a strong focus on lighting and post-production to bring projects to life.

I’m highly sociable, proactive, and a fast learner who loves collaborating with teams to deliver high-quality results. I’m eager to contribute my skills to ambitious creative projects and continue growing as a 3D artist.

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Language

Kazakh
Fluent
Russian
Fluent
English
Fluent

Work Experience

3D Generalist at Kompaniya Yrys Aq
January 1, 2022 - Present
Contributed to environment design for the animated series 'Gary Shtagy Dostar', broadcast on the Kazakh state TV channel Balapan. Executed mocap animations and managed lighting and camera work; supported visual effects workflows in Unreal Engine 5 Niagara and created material designs for projects such as 'Kozy Korpesha and Bayan Sulu'. Participated in modeling and animation for the project 'Erketai', and contributed to multiple production elements for the series 'Bil Bala'.
Character Designer
April 1, 2024 - Present
Designing characters for an Action-Horror game.
Brand Designer at FEAR
June 1, 2024 - Present
Developed branding materials for the Kazakh sports brand FEAR.
3D Generalist at Company Yrysy Aq
January 1, 2022 - Present
Engaged in mocap animation and managed lighting, camera work, visual effects utilizing UE5 Niagara, and material design for 'Kozy Korsesh and Bayan Sulu'.
Environment Designer
January 1, 2022 - Present
Contributed to environment design for the animated series Gary Shtagy Dostar, broadcast on the Kazakh state TV channel Balapan.
Brand Designer
June 1, 2024 - Present
Developed branding materials for the Kazakhstan sports brand FEAR.

Education

Bachelor of Oil & Gas Engineering at Kazakh-British Technical University
January 1, 2018 - January 1, 2021
Bachelor at Kazakh-British Technical University, Almaty
January 1, 2018 - January 1, 2021
Bachelor's degree in Oil & Gas Engineering at Kazakh-British Technical University, Almaty
January 1, 2018 - January 1, 2021
Bachelor in Oil & Gas Engineering at Kazakh-British Technical University
January 11, 2030 - January 1, 2018

Qualifications

Add your qualifications or awards here.

Industry Experience

Media & Entertainment, Gaming, Software & Internet, Education, Professional Services