Miguel Vásquez
Hi, I’m Miguel Vásquez, a 3D artist focused on creating realistic environments and props for games and film.
About
Hi, I’m Miguel Vásquez, a 3D artist focused on creating realistic environments and props for games and film. I specialize in modeling, lighting, and PBR texturing, using Blender, ZBrush, Substance Painter, and Photoshop to craft cohesive, atmospheric environments. I enjoy solving visual problems with strong composition and a friendly, collaborative approach.
I’m currently exploring motion/Video workflows with DaVinci Resolve, Unity, and related tools. I value clear communication, teamwork, and continuous learning to drive complex projects forward and bring imaginative worlds to life.
- Joined January 2026
Languages
- Spanish; CastilianFluent
- EnglishIntermediate
Industry experience
- Media & Entertainment
- Software & Internet
- Professional Services
Education
Certifications and awards
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