Hi, I’m Miguel Vásquez, a 3D artist focused on creating realistic environments and props for games and film. I specialize in modeling, lighting, and PBR texturing, using Blender, ZBrush, Substance Painter, and Photoshop to craft cohesive, atmospheric environments. I enjoy solving visual problems with strong composition and a friendly, collaborative approach. I’m currently exploring motion/Video workflows with DaVinci Resolve, Unity, and related tools. I value clear communication, teamwork, and continuous learning to drive complex projects forward and bring imaginative worlds to life.

Miguel Vásquez

Hi, I’m Miguel Vásquez, a 3D artist focused on creating realistic environments and props for games and film. I specialize in modeling, lighting, and PBR texturing, using Blender, ZBrush, Substance Painter, and Photoshop to craft cohesive, atmospheric environments. I enjoy solving visual problems with strong composition and a friendly, collaborative approach. I’m currently exploring motion/Video workflows with DaVinci Resolve, Unity, and related tools. I value clear communication, teamwork, and continuous learning to drive complex projects forward and bring imaginative worlds to life.

Available to hire

Hi, I’m Miguel Vásquez, a 3D artist focused on creating realistic environments and props for games and film. I specialize in modeling, lighting, and PBR texturing, using Blender, ZBrush, Substance Painter, and Photoshop to craft cohesive, atmospheric environments. I enjoy solving visual problems with strong composition and a friendly, collaborative approach.

I’m currently exploring motion/Video workflows with DaVinci Resolve, Unity, and related tools. I value clear communication, teamwork, and continuous learning to drive complex projects forward and bring imaginative worlds to life.

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Language

Spanish; Castilian
Fluent
English
Intermediate

Work Experience

Add your work experience history here.

Education

Computer Technician Certification at Instituto Politécnico Industrial Don Bosco
January 1, 2015 - January 8, 2026
Software Engineering (In Progress) at CGA Academy / Universidad Abierta Para Adultos
January 11, 2030 - January 8, 2026

Qualifications

Computer Technician Certification
January 1, 2015 - January 8, 2026
Software Engineering (In Progress)
January 11, 2030 - January 8, 2026

Industry Experience

Media & Entertainment, Software & Internet, Professional Services