Hi, I’m Helena. I’m a 2D animator and character designer who loves bringing characters to life through expressive drawing and rigging. I work with Toon Boom Harmony, Clip Studio Paint, and Photoshop to craft engaging visuals, and I’m continually building my rigging skills. I’m currently enrolled in the Digital Animation Program at NSCC and I’m expanding my 3D interests as I go. I thrive under deadlines, enjoy collaborating with teammates, and love solving creative problems with a friendly, proactive approach. I’ve freelanced on a variety of projects—from web series in Brazil to game assets in development—often collaborating remotely with supervisors and art teams. I’m comfortable with weekly check-ins, asset pipelines, and learning new tools quickly to keep projects on track.

Helena da Nobrega Monteiro

Hi, I’m Helena. I’m a 2D animator and character designer who loves bringing characters to life through expressive drawing and rigging. I work with Toon Boom Harmony, Clip Studio Paint, and Photoshop to craft engaging visuals, and I’m continually building my rigging skills. I’m currently enrolled in the Digital Animation Program at NSCC and I’m expanding my 3D interests as I go. I thrive under deadlines, enjoy collaborating with teammates, and love solving creative problems with a friendly, proactive approach. I’ve freelanced on a variety of projects—from web series in Brazil to game assets in development—often collaborating remotely with supervisors and art teams. I’m comfortable with weekly check-ins, asset pipelines, and learning new tools quickly to keep projects on track.

Available to hire

Hi, I’m Helena. I’m a 2D animator and character designer who loves bringing characters to life through expressive drawing and rigging. I work with Toon Boom Harmony, Clip Studio Paint, and Photoshop to craft engaging visuals, and I’m continually building my rigging skills. I’m currently enrolled in the Digital Animation Program at NSCC and I’m expanding my 3D interests as I go. I thrive under deadlines, enjoy collaborating with teammates, and love solving creative problems with a friendly, proactive approach.

I’ve freelanced on a variety of projects—from web series in Brazil to game assets in development—often collaborating remotely with supervisors and art teams. I’m comfortable with weekly check-ins, asset pipelines, and learning new tools quickly to keep projects on track.

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Language

Portuguese
Fluent
English
Advanced
French
Intermediate

Work Experience

Freelance 2D Rigger at Red Giant Studios
August 1, 2025 - October 1, 2025
Translated one of the main characters’ designs into a full 360° turnaround rig using Toon Boom Harmony; assisted other beginner riggers in building their characters.
Freelance 2D Animator at Vibe Labs Inc
December 1, 2024 - April 1, 2025
2D animator for their game in development; animated PNGs for characters, bosses and monsters in Unity; used Spine 2D for certain creatures; reported weekly in remote meetings; used Git and Fork for uploads.
2D Animator and Screenwriter Assistant at Pé de Moleque Produções
June 1, 2024 - November 1, 2024
Produced 2D animation for 4 web-series episodes funded by a Brazil government grant; collaborated closely with screenwriters to help generate creative ideas and solve scene problems; reported weekly to remote supervisor.
Freelance Rigger at Anima Kari (Anima Kari)
April 1, 2023 - Present
Rigger for 9 characters for the first episode of a martial arts series; managed marketing on Instagram and other social media; reported to a remote supervisor and worked on a tight schedule.
2D Animator at Red Bull Latin America
November 1, 2022 - Present
2D animator for an episode of a web series; blended 2D animation with live-action footage; reported to remote supervisor.
2D Animator at TNT Brasil
May 1, 2022 - Present
2D animator for episode 02 of a mini-series to promote Champions League matches; reported to remote supervisor.
Character Designer at Intervallo Produções
October 1, 2022 - May 1, 2023
Currently working as a character designer for various projects; reporting to a remote supervisor and crew weekly; maintaining schedule since contract started.
2D Animator at Mundo do Theo
January 1, 2021 - May 1, 2022
2D animator for episodes 1, 6 and 8 of a YouTube series; rigged various animal characters; worked under guidance of experienced supervisors.
2D Cutout Animator at Intervalo Produções Studios
January 1, 2018 - June 1, 2022
Freelance 2D cutout animation for a motion project called Legacy; contributed to the Nahuel y el Libro Mágico project; reported to remote supervisor; developed tutorials to help train interns and teammates.
Illustrator / Freelance Illustrator at Self-employed
January 1, 2017 - Present
Illustrator for various clients; drew characters, scenes, and artwork for rigging as needed.
Crew Supervisor at Geração Bil Projeto
January 1, 2020 - December 1, 2020
Volunteer crew supervisor overseeing production tasks on the Geração Bil Projeto (Geração Bil pro ject).
Storyboarder at Geração Bil Projeto
January 1, 2019 - December 1, 2019
Storyboard artist for the Geração Bil Projeto; contributed to visual planning and sequencing of scenes.
Character Designer at Juca Jacaré Series (YouTube)
January 1, 2018 - Present
Character designer for the Juca Jacaré YouTube series; contributed visuals and designs.

Education

Digital Animation Program at Nova Scotia Community College
January 11, 2030 - January 9, 2026
Diploma at Vancouver Institute of Media Arts (VanArts)
January 11, 2030 - January 9, 2026
Diploma at Universidade Estácio de Sá
January 11, 2030 - January 9, 2026

Qualifications

Add your qualifications or awards here.

Industry Experience

Media & Entertainment, Gaming, Software & Internet, Education, Professional Services