Elisabetta Saporetti
I’m Elisabetta Saporetti, a game and software developer blending Unity and React with DevOps know-how.
About
I’m Elisabetta Saporetti, a game and software developer blending Unity and React with DevOps know-how. With 3.5 years of experience I specialize in creating high-performance, accessible, and engaging applications, including Unity and React-based games that combine frontend development, DevOps, and game design expertise.
I’m passionate about accessibility, performance, and user experience, delivering inclusive and seamless gameplay for all players. I design and develop Unity and React-based games, integrated via iframe technology, and implement accessible front-end features using React, TypeScript, Redux, and CSS modules. I manage build and deployment pipelines in Azure DevOps for reliable multi-environment delivery, collaborating with designers, developers, and QA to enhance UI/UX consistency and cross-browser compatibility.
- 14 years' experience
- Joined January 2026
Skills· 19
Languages
- EnglishFluent
- FrenchFluent
- ItalianFluent
- DutchBeginner
- Spanish; CastilianBeginner
Industry experience
- Gaming
- Software & Internet
- Media & Entertainment
- Professional Services
Work experience· 5 roles
DevOps Engineer focusing on CI/CD pipelines and frontend/backend integration for game projects; implemented accessible and responsive frontend features; collaborated with cross-functional teams.
DevOps Engineer for game development, implementing CI/CD pipelines and multi-environment deployments; collaborates with design, development, and QA teams to ensure reliable game delivery and UI/UX consistency.
Education
Certifications and awards
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