I'm a Producer and Creative Project Manager specializing in animation, real-time 3D, and AI-enhanced production pipelines. I lead cross-functional creative and technical teams to deliver high-end content for global brands in gaming, tech, and luxury. I bring hands-on experience with Unreal Engine and 3D production to ensure tight alignment between vision, execution, and delivery in fast-paced environments.

Tim Rollins

I'm a Producer and Creative Project Manager specializing in animation, real-time 3D, and AI-enhanced production pipelines. I lead cross-functional creative and technical teams to deliver high-end content for global brands in gaming, tech, and luxury. I bring hands-on experience with Unreal Engine and 3D production to ensure tight alignment between vision, execution, and delivery in fast-paced environments.

Available to hire

I’m a Producer and Creative Project Manager specializing in animation, real-time 3D, and AI-enhanced production pipelines. I lead cross-functional creative and technical teams to deliver high-end content for global brands in gaming, tech, and luxury.

I bring hands-on experience with Unreal Engine and 3D production to ensure tight alignment between vision, execution, and delivery in fast-paced environments.

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Language

English
Fluent
French
Fluent
Spanish; Castilian
Advanced

Work Experience

Creative Project Manager at ContentLabs
April 1, 2024 - Present
Lead end-to-end production of animation, explainer, and branded video projects; manage multidisciplinary teams across motion, 3D, sound, and AI-assisted workflows; own schedules, scope, and quality across multiple parallel productions; coordinate directly with senior stakeholders and global clients; key clients include Epic Games, Amazon, Microsoft, Pfizer, AbbVie, LVMH, Hermès, LinkedIn.
Motion Designer / Producer at We Are Love Int.
October 1, 2023 - April 1, 2024
Produced motion branding and advertising content for marketing campaigns; developed scripts, storyboards, and visual direction; integrated AI tools to accelerate ideation and production; managed live-stream production teams for high-impact digital events.
3D Designer / Animator at Freelance
August 1, 2022 - September 1, 2023
Created high-fidelity 3D assets, environments, and character animations; built Unreal Engine 5 projects including MetaHuman and motion capture integration; delivered assets for gaming, cinematic, and advertising use cases.
Customer Representative at Webhelp / Concentrix
January 1, 2019 - January 1, 2023
Operated in high-pressure, KPI-driven environments; managed complex stakeholder communication at scale; built operational rigor, prioritization, and resilience under load.

Education

Bachelor’s Degree at Istituto Europeo di Design, Barcelona
January 11, 2030 - January 13, 2026

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment, Software & Internet, Professional Services, Retail