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Hi, I'm Malcom Marin, an FX artist specializing in Houdini, Nuke, and After Effects, with strong 3D, tracking, and compositing skills to create magical visuals and believable effects.

About

Hi, I’m Malcom Marin, an FX artist specializing in Houdini, Nuke, and After Effects, with strong 3D, tracking, and compositing skills to create magical visuals and believable effects. I enjoy collaborating with a team to push the boundaries of storytelling through practical simulations, color grading, and precise lighting.

I’m looking for a stable studio where I can contribute across a broad range of projects, share knowledge, and continue growing as a Houdini FX artist while delivering high-quality visuals on time.

  • 1 year's experience
  • Joined January 2026

Languages

  • FrenchFluent
  • EnglishAdvanced
  • JapaneseBeginner

Industry experience

  • Media & Entertainment
  • Software & Internet

Work experience

FX Artist (Junior) · Mathemat ic Studio MarsupilamiJan 2026 – Present · 11 mos

Movie project (NDA) featuring density-based droplet sims, destruction with VEX/wrangles, non-simulated smokes, and character-move-driven visual effects; focuses on matching aesthetics and achieving believability through procedural approaches.

FX Artist · Rebelway (Online)Sep 2022 – Jan 2023 · 5 mos

Online training and hands-on projects focusing on Houdini, Nuke and compositing; modules include Introduction to Houdini and Magical FX in Houdini, plus audiovisual design work at Cine Créatis Nantes.

Education· 5

High School Diploma · Lycée Jean Perrin Rézé2015 – 2018
Post-production · IAE Nantes2018 – 2019
Post-production · IAE Nantes2018 – 2019
Economic and Management High School Diploma · Lycée Jean Perrin Rezé2015 – 2018

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