I'm a versatile and results-driven professional with extensive experience across game design, community leadership, and marketing, complemented by recent public-sector work in community safety and education. I excel at collaborating across multidisciplinary teams to deliver initiatives from concept to delivery, translating ideas into engaging experiences and measurable outcomes. I thrive in high-pressure environments with strong organisational skills, strategic thinking, and a people-first approach. I’m passionate about building teams, shaping go-to-market strategies, and communicating confidently with diverse audiences to drive growth and impact.

Stephen Benedetti

I'm a versatile and results-driven professional with extensive experience across game design, community leadership, and marketing, complemented by recent public-sector work in community safety and education. I excel at collaborating across multidisciplinary teams to deliver initiatives from concept to delivery, translating ideas into engaging experiences and measurable outcomes. I thrive in high-pressure environments with strong organisational skills, strategic thinking, and a people-first approach. I’m passionate about building teams, shaping go-to-market strategies, and communicating confidently with diverse audiences to drive growth and impact.

Available to hire

I’m a versatile and results-driven professional with extensive experience across game design, community leadership, and marketing, complemented by recent public-sector work in community safety and education. I excel at collaborating across multidisciplinary teams to deliver initiatives from concept to delivery, translating ideas into engaging experiences and measurable outcomes.

I thrive in high-pressure environments with strong organisational skills, strategic thinking, and a people-first approach. I’m passionate about building teams, shaping go-to-market strategies, and communicating confidently with diverse audiences to drive growth and impact.

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Language

English
Fluent

Work Experience

Community Manager at Aquila Interactive
June 1, 2025 - Present
Lead community management across multiple titles, including Kickstarter-backed Gilded Destiny, Global Magnates, and Carthage: Bellum Punicum. Own all official Aquila Interactive community channels, driving growth, engagement, and consistent brand voice. Create and deliver social-first content, announcements, trailers, and livestreams in collaboration with internal and external teams. Develop community strategies, branding, and creative ideas to expand reach and support game launches. Analyse and report on KPIs, sentiment, and growth to inform ongoing strategy. Contribute beyond the community in a startup environment, supporting marketing, PR, competitions, and third-party project management.
Community Safety Advocate at Scottish Fire and Rescue Service
December 1, 2024 - June 1, 2025
Deliver preventative fire safety education through Home Fire Safety Visits, workshops, talks, and courses. Plan and coordinate internal and external community events for large audiences. Collaborate with community-led partners, including local councils and support organisations, to extend reach and impact. Support vulnerable individuals and groups through tailored safety advice and engagement.
Fire Reach Facilitator at Scottish Fire and Rescue Service
May 1, 2024 - December 1, 2024
Delivered structured training programmes to young people aged 11–18 covering fire safety, basic life support, road traffic collisions, and antisocial behaviour. Facilitated learning through presentations, VR, practical drill-ground activities, and group challenges. Encouraged teamwork, confidence, and life skills development. Led weekly award presentations for families and guardians, issuing recognised certificates.
Associate Games Designer at Rockstar North
August 1, 2022 - December 1, 2023
Contributed to the development of Grand Theft Auto VI, focusing on player flow, pacing, and overall experience. Worked closely with design, UI/UX, and multiple development disciplines to align gameplay feel with creative vision. Provided iterative feedback to enhance usability, clarity, and player enjoyment.
Community Manager at TT Games
October 1, 2021 - August 1, 2022
Led community management for LEGO Star Wars: The Skywalker Saga. Developed and executed a full community reactivation strategy following a two-year silence. Managed communication plans across internal teams and licensors, including WarnerMedia, LEGO, and Lucasfilm. Supported the creation of social assets, messaging, trailers, developer diaries, and internal video content. Planned and delivered large-scale internal milestone events, handling technical setup and interactive programming post-COVID.
Senior Community Manager at Frontier Developments
June 1, 2019 - October 1, 2021
Led community strategy for F1 Manager 2022 and supported Elite Dangerous and the Odyssey update. Built and scaled community team processes aligned with go-to-market strategies. Acted as key liaison between players and development teams. Organised charity streams, Pride events, in-person community meetups, and internal stakeholder updates.
Associate Marketing Manager at Blazing Griffin
September 1, 2017 - May 1, 2019
Overseeing marketing for Games, Pictures, PostProduction, and the brand. Owned social media strategy, asset implementation, community engagement, and events management. Successfully launched two games showcased at EGX. Planned and delivered a high-profile film premiere for Anna and the Apocalypse, including live events, experiential marketing, and city-wide promotion.

Education

BA (Hons) Game Design Production Management at University of Abertay Dundee
January 1, 2013 - January 1, 2015
HND Sound Production at Glasgow Kelvin College
January 1, 2011 - January 1, 2013
HNC 3D Integrated Product Design at City of Glasgow College
January 1, 2010 - January 1, 2011

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment, Government