Hello, I’m Yelyzaveta Kharchenko, a UI/UX designer and artist focused on game UI development. I design across the full spectrum from low- to high-fidelity mockups, define user flows, and conduct UI research. My work includes HUD elements, menus, minigame UI, AR UI, navigation components, informational elements, containers, 2D assets, icons, motion concepts, and widgets in Unreal Engine, with a strong emphasis on usability and engagement. Beyond in-game UI, I create marketing and social media banners using existing 2D assets and collages to support brand visibility and community engagement. My approach blends creativity, clarity, consistency, and a clear visual hierarchy to ensure gameplay readability. I recently pursued photography studies to reset creatively and sharpen my visual sensibility, and I’m now re-energized and focused on returning to game UI development as my primary discipline. I’m seeking a full-time or contract role where I can contribute, take ownership, and grow within a strong team.

Yelyzaveta Kharchenko

Hello, I’m Yelyzaveta Kharchenko, a UI/UX designer and artist focused on game UI development. I design across the full spectrum from low- to high-fidelity mockups, define user flows, and conduct UI research. My work includes HUD elements, menus, minigame UI, AR UI, navigation components, informational elements, containers, 2D assets, icons, motion concepts, and widgets in Unreal Engine, with a strong emphasis on usability and engagement. Beyond in-game UI, I create marketing and social media banners using existing 2D assets and collages to support brand visibility and community engagement. My approach blends creativity, clarity, consistency, and a clear visual hierarchy to ensure gameplay readability. I recently pursued photography studies to reset creatively and sharpen my visual sensibility, and I’m now re-energized and focused on returning to game UI development as my primary discipline. I’m seeking a full-time or contract role where I can contribute, take ownership, and grow within a strong team.

Available to hire

Hello, I’m Yelyzaveta Kharchenko, a UI/UX designer and artist focused on game UI development. I design across the full spectrum from low- to high-fidelity mockups, define user flows, and conduct UI research. My work includes HUD elements, menus, minigame UI, AR UI, navigation components, informational elements, containers, 2D assets, icons, motion concepts, and widgets in Unreal Engine, with a strong emphasis on usability and engagement.

Beyond in-game UI, I create marketing and social media banners using existing 2D assets and collages to support brand visibility and community engagement. My approach blends creativity, clarity, consistency, and a clear visual hierarchy to ensure gameplay readability. I recently pursued photography studies to reset creatively and sharpen my visual sensibility, and I’m now re-energized and focused on returning to game UI development as my primary discipline. I’m seeking a full-time or contract role where I can contribute, take ownership, and grow within a strong team.

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Language

Ukrainian
Fluent
English
Fluent
Russian
Fluent

Work Experience

UI/UX Designer & Artist at Build a Rocket Boy
January 1, 2022 - January 1, 2025
Designing and prototyping game UI, menus, HUD elements; collaborating with artists and developers to deliver engaging interfaces.
UI/UX Designer & Artist at Play Me Studio
January 1, 2021 - January 1, 2022
Contributed to UI/UX and art assets for interactive projects; prototyped UI flows and visual systems.
UI/UX Designer & Artist at Bear Games
January 1, 2021 - January 1, 2021
UI/UX design support and asset creation for multi-project game interfaces.
UI/UX Designer & Artist at Kevuru Games
January 1, 2020 - January 1, 2021
UI/UX design and asset creation for games, collaborating with cross-functional teams.
UI/UX Designer & Artist at Exian
January 1, 2017 - January 1, 2020
In-game UI design, visual systems, and workflow enhancements for multiple titles.
Community Manager at Enixan
January 1, 2017 - January 1, 2018
Community engagement, content moderation, and events coordination.
Translator (EN-UA) at Tak Treba Production
January 1, 2016 - January 1, 2017
English-to-Ukrainian translation for production materials.
Event Performer at Interactive Quests for Kids
January 1, 2016 - January 1, 2016
Participated as an event performer for interactive kid-focused quests.
Background Dancer at Pentakill Dance Team
January 1, 2018 - January 1, 2019
Background dancer for live performances and dance productions.
Freelance Photographer
January 1, 2025 - Present
Freelance photography projects supporting creative work and portfolio development.

Education

BA in Pedagogy at National Pedagogical Dragomanov University
January 1, 2014 - January 1, 2017

Qualifications

BA in Pedagogy
January 1, 2014 - January 1, 2017

Industry Experience

Media & Entertainment, Software & Internet, Education, Professional Services