I am a dedicated Intermediate 3D Artist with over 4 years of experience in game animation, rigging, and technical art. I’m proficient with Unreal Engine, Unity, Blender, Maya, and ZBrush, delivering high-quality character and environmental assets for games and interactive media. I also serve as an Unreal Authorized Instructor, mentoring juniors and leading animation workflows across pipelines. I’m passionate about bringing characters and worlds to life through subtle, expressive animation, and I’m actively expanding my technical scope in C++, C#, and HLSL.

Bonga

I am a dedicated Intermediate 3D Artist with over 4 years of experience in game animation, rigging, and technical art. I’m proficient with Unreal Engine, Unity, Blender, Maya, and ZBrush, delivering high-quality character and environmental assets for games and interactive media. I also serve as an Unreal Authorized Instructor, mentoring juniors and leading animation workflows across pipelines. I’m passionate about bringing characters and worlds to life through subtle, expressive animation, and I’m actively expanding my technical scope in C++, C#, and HLSL.

Available to hire

I am a dedicated Intermediate 3D Artist with over 4 years of experience in game animation, rigging, and technical art. I’m proficient with Unreal Engine, Unity, Blender, Maya, and ZBrush, delivering high-quality character and environmental assets for games and interactive media. I also serve as an Unreal Authorized Instructor, mentoring juniors and leading animation workflows across pipelines.

I’m passionate about bringing characters and worlds to life through subtle, expressive animation, and I’m actively expanding my technical scope in C++, C#, and HLSL.

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Experience Level

Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
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Language

English
Fluent

Work Experience

3D Generalist at Atrybute Graphics
January 1, 2021 - Present
Developed assets and animations in Unreal and Unity. Contributed to multiple game pipelines, ensuring smooth integration of 3D content.
Character Artist at Leti Arts
March 1, 2022 - June 30, 2024
Designed and rigged characters for Karmzah Run. Implemented animation techniques to enhance gameplay experience.
3D Generalist at ITThynk Gaming
March 1, 2023 - October 31, 2024
Created character and environmental art for game projects. Supported animation and implementation pipelines, improving workflow efficiency.
Art Instructor at AB4ir (UAI Trainer)
January 1, 2024 - December 31, 2025
Trained game design students in 3D art and animation fundamentals. Delivered workshops on Unreal Engine and technical animation.

Education

Bachelor of Arts – BA Digital Arts at University of Witwatersrand
January 1, 2018 - December 31, 2021
Incubator Program at Tshimologong Precinct Incubator
January 1, 2021 - December 31, 2023

Qualifications

Unreal Authorized Instructor
January 11, 2030 - January 21, 2026

Industry Experience

Gaming, Media & Entertainment, Software & Internet