Hello! I am Ming-Fen Chung, a multi-disciplinary VR game designer and developer with a Master of Entertainment Technology from Carnegie Mellon University and a background in Computer Science from National Cheng Kung University. I love building immersive experiences that blend gameplay design with technical implementation, especially for VR using Unity, Unreal, and hardware like Meta Quest and HTC Vive.
Over the past several years I have contributed as a game designer, programmer, and producer on CMU student projects and industry roles at Silicon Motion and Taoyuan. I enjoy collaborating across art, design, and engineering to ship playable prototypes and learn through iteration.
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