Hi, I'm Kamelia Jamaati, a senior Unity game developer with 12+ years of experience building and shipping 2D and 3D games for mobile (IOS, Android) and PC. I specialise in gameplay systems, performance optimisation, memory management, and scalable Unity architectures, with a strong background in engine-level problem solving, custom tooling, and mentoring. I enjoy collaborating across disciplines to turn ideas into polished, playable experiences. I’m proficient in designing robust architectures, profiling and optimising runtime behaviour, and shipping reliable editor tools that speed up iteration for designers and developers alike.

Kamelia Jamaati

Hi, I'm Kamelia Jamaati, a senior Unity game developer with 12+ years of experience building and shipping 2D and 3D games for mobile (IOS, Android) and PC. I specialise in gameplay systems, performance optimisation, memory management, and scalable Unity architectures, with a strong background in engine-level problem solving, custom tooling, and mentoring. I enjoy collaborating across disciplines to turn ideas into polished, playable experiences. I’m proficient in designing robust architectures, profiling and optimising runtime behaviour, and shipping reliable editor tools that speed up iteration for designers and developers alike.

Available to hire

Hi, I’m Kamelia Jamaati, a senior Unity game developer with 12+ years of experience building and shipping 2D and 3D games for mobile (IOS, Android) and PC. I specialise in gameplay systems, performance optimisation, memory management, and scalable Unity architectures, with a strong background in engine-level problem solving, custom tooling, and mentoring.

I enjoy collaborating across disciplines to turn ideas into polished, playable experiences. I’m proficient in designing robust architectures, profiling and optimising runtime behaviour, and shipping reliable editor tools that speed up iteration for designers and developers alike.

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Experience Level

Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate

Language

English
Advanced
French
Intermediate
Persian
Fluent
German
Intermediate

Work Experience

Unity Developer at Gamma-AR, Bim Augmented Reality
January 1, 2021 - Present
Redesigned and re-implemented the core Unity codebase, migrated legacy code to a modular, scalable, and maintainable architecture. Designed and implemented core runtime systems and databases with a focus on performance, memory safety, and long-term maintainability. Optimized runtime behavior through profiling, object pooling, asset lifecycle management, and aggressive reduction of GC allocations. Implemented platform-specific functionality via native iOS (Objective-C) and Android (Java) plugins. Developed advanced Unity Editor tools to support designers and developers, automate validation, and accelerate iteration. Implemented real-time loading and visualization of complex 3D content with mobile performance constraints.
Unity Developer at xCIT lab at the University of Luxembourg
January 1, 2019 - December 31, 2020
Designed and implemented gameplay mechanics, interaction systems, and UI features in Unity for casual educational games. Worked closely with researchers and designers to transform behavioral concepts into interactive games on the Behaverse project.
C++/Unity Developer at Medrick Game Studio
January 1, 2015 - December 31, 2019
Developed and shipped multiple commercial casual mobile games using Unity (C#) and Cocos2d-x (C++). Implemented complex gameplay systems, progression mechanics, and UI frameworks. Integrated native Android and iOS plugins to extend engine capabilities. Built internal editor tools and reusable frameworks to support faster development. Collaborated with QA and production teams during live development and release cycles. Games: Spirit Wars, Winions (Arabic Version), Rooster Wars, Music Box, Zero to Hundred.
C++/Unity Game Developer at Rata Game Studio
January 1, 2012 - December 31, 2014
Developed 2D games with C#, C++, and LUA using Löve2d, MOAI and Unity game engines. Games: Rangashi.
Web Developer at Eghtesad Novin Insurance Company
January 1, 2009 - December 31, 2010
Built a website (HTML, CSS, JavaScript, MySQL) and automated accounting tasks using VB macros.

Education

Ph.D. Candidate in Neuroscience at University of Luxembourg
January 1, 2020 - December 31, 2022
B.Sc. in Psychology at Payame Noor University of Tehran, Iran
January 1, 2015 - December 31, 2019
M.Sc. in Computer Science at Tehran Poly-technique (Amir Kabir), Iran
January 1, 2011 - December 31, 2013
B.Sc. in Computer Science at Tehran Poly-technique (Amir Kabir), Iran
January 1, 2007 - December 31, 2011
Ph.D. Candidate in Neuroscience at University of Luxembourg
January 1, 2020 - December 31, 2022
B.Sc. in Psychology at Payame Noor University of Tehran, Iran
January 1, 2015 - December 31, 2019
M.Sc. in Computer Science at Tehran Polytechnic (Amir Kabir), Iran
January 1, 2011 - December 31, 2013
B.Sc. in Computer Science at Tehran Polytechnic (Amir Kabir), Iran
January 1, 2007 - December 31, 2011

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment, Software & Internet, Education

Experience Level

Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate