London-based visual artist and animator specializing in contemporary animation, mixed-media pipelines, and creative technology. I combine traditional handcrafted aesthetics (stop-motion, hand-drawn textures) with modern digital tools like TouchDesigner and Procreate Dreams to create immersive visual experiences and site-specific digital art. Recent Work & Collaborations: Documentary animation project in collaboration with UAL senior faculty, exhibiting at London’s Bloomsbury Festival (Oct 2026). Site-specific digital projection mapping and sound installation for LES NUITS DES BASSINS (11th Edition, France). Hand-drawn frame-by-frame animation production for Royal College of Art (RCA) graduation projects. Open to freelance roles in Visual Development, 2D/Mixed-Media Animation, and Interactive/Exhibition Design. Let's collaborate!

Xucaisi Yan (Nahum)

London-based visual artist and animator specializing in contemporary animation, mixed-media pipelines, and creative technology. I combine traditional handcrafted aesthetics (stop-motion, hand-drawn textures) with modern digital tools like TouchDesigner and Procreate Dreams to create immersive visual experiences and site-specific digital art. Recent Work & Collaborations: Documentary animation project in collaboration with UAL senior faculty, exhibiting at London’s Bloomsbury Festival (Oct 2026). Site-specific digital projection mapping and sound installation for LES NUITS DES BASSINS (11th Edition, France). Hand-drawn frame-by-frame animation production for Royal College of Art (RCA) graduation projects. Open to freelance roles in Visual Development, 2D/Mixed-Media Animation, and Interactive/Exhibition Design. Let's collaborate!

Next availability:
September 25, 2026

London-based visual artist and animator specializing in contemporary animation, mixed-media pipelines, and creative technology.
I combine traditional handcrafted aesthetics (stop-motion, hand-drawn textures) with modern digital tools like TouchDesigner and Procreate Dreams to create immersive visual experiences and site-specific digital art.
Recent Work & Collaborations:
Documentary animation project in collaboration with UAL senior faculty, exhibiting at London’s Bloomsbury Festival (Oct 2026).
Site-specific digital projection mapping and sound installation for LES NUITS DES BASSINS (11th Edition, France).
Hand-drawn frame-by-frame animation production for Royal College of Art (RCA) graduation projects.
Open to freelance roles in Visual Development, 2D/Mixed-Media Animation, and Interactive/Exhibition Design. Let’s collaborate!

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Language

English
Advanced
Chinese
Fluent

Work Experience

Animation Collaborator at RCA Graduation Film Production
January 1, 2025 - Present
Commissioned for animation in collaboration with a Royal College of Art student for their graduation film, focusing on visual storytelling techniques.
Illustrator at Short Film – Out of Your Head
December 1, 2023 - February 1, 2025
Designed characters and props, and produced 5 set and color designs for stop-motion series with tight production timelines.
Creative Director at SUBTY – 15-Second Experimental Animation
January 1, 2023 - Present
Co-created a mixed-media short combining 3D modeling, NPR rendering, and Procreate Dreams animation.
Animator at Documentary & Animation Project
January 1, 2022 - Present
Collaborated with my mentor, producer Simon Leitch, to create animation for a documentary project titled How We Red Money. My work involved developing character design and storyboarding.
Animator at Les Nuits Des Bassins
January 1, 2020 - Present
Worked as an animator to create engaging visuals and helped in applying TouchDesigner for interactive installations, focusing on outdoor and natural environments.

Education

BA (Hons) Animation at University of the Arts London (UAL)
January 1, 2020 - June 1, 2024
Level 4 Foundation Diploma at Pearson
January 1, 2020 - June 1, 2024

Qualifications

Add your qualifications or awards here.

Industry Experience

Media & Entertainment, Education
    Not Yet

    Not Yet is a short experimental documentary animation exploring the elasticity of time through the experience of waiting and delayed reward. Drawing on childhood perception and observation, the film examines how time stretches, pauses, and repeats when shaped by anticipation rather than objective measurement.

    The work combines stop motion and digital 2D animation to create a subjective temporal space, where moments of expectation become extended and emotionally charged. Through repetition, restraint, and minimal narrative structure, the animation approaches time as something felt and embodied, rather than linear or fixed.