Hello! = 3D Artist = I have over 4 years of experience in 3D, worked at several companies, did interior design, and completed freelance projects. I have more than a year of experience in the game industry. I worked at a large company (200+ employees) that develops video games for various platforms, with a strong focus on mobile games. During my time there, several projects were released, and I also worked on maintaining existing ones. Some projects reached over 100,000 downloads on the App Store. In several projects, I held the position of Lead Level Designer, worked with Unity, and created environments. Main tools: Blender, Substance Painter, Marmoset Toolbag, Photoshop. = Ai Artist / Ai Content Maker = I have about a year of experience in the field of AI. I switched from 3D to AI because it's a promising direction that opens up new growth opportunities and allows optimizing workflows, which is highly valuable for business. I explored and researched new AI tools while also working on freelance projects, contributing to remote projects, and expanding my portfolio. I worked on advertising, stylish animations, and interior design. I generate both images and videos. Main tools: ComfyUI, Veo 3, Sora 2, Wan 2.2, Midjourney, NanoBanana, Qwen, Grok, 3D Hunyuan, and other tools I’ve tested, but these are the primary ones. For editing images, videos, adding VFX and music, I also use: Photoshop, After Effects, CapCut. Additional tools/nodes for controlling generation and style: – various models (SDXL, Pony, Flux), – LoRA (style control), – IPAdapter (style and face transfer), – ControlNet (pose and scene control), – upscalers (resolution enhancement), and other solutions. = Portfolio = LinkedIn: _Website not available. Sign in: https://www.twine.net/signup_ ArtStation: _Website not available. Sign in: https://www.twine.net/signup_ Sketchfab: _Website not available. Sign in: https://www.twine.net/signup_ DeviantArt: _Website not available. Sign in: https://www.twine.net/signup_

Alexei Zdioruc

Hello! = 3D Artist = I have over 4 years of experience in 3D, worked at several companies, did interior design, and completed freelance projects. I have more than a year of experience in the game industry. I worked at a large company (200+ employees) that develops video games for various platforms, with a strong focus on mobile games. During my time there, several projects were released, and I also worked on maintaining existing ones. Some projects reached over 100,000 downloads on the App Store. In several projects, I held the position of Lead Level Designer, worked with Unity, and created environments. Main tools: Blender, Substance Painter, Marmoset Toolbag, Photoshop. = Ai Artist / Ai Content Maker = I have about a year of experience in the field of AI. I switched from 3D to AI because it's a promising direction that opens up new growth opportunities and allows optimizing workflows, which is highly valuable for business. I explored and researched new AI tools while also working on freelance projects, contributing to remote projects, and expanding my portfolio. I worked on advertising, stylish animations, and interior design. I generate both images and videos. Main tools: ComfyUI, Veo 3, Sora 2, Wan 2.2, Midjourney, NanoBanana, Qwen, Grok, 3D Hunyuan, and other tools I’ve tested, but these are the primary ones. For editing images, videos, adding VFX and music, I also use: Photoshop, After Effects, CapCut. Additional tools/nodes for controlling generation and style: – various models (SDXL, Pony, Flux), – LoRA (style control), – IPAdapter (style and face transfer), – ControlNet (pose and scene control), – upscalers (resolution enhancement), and other solutions. = Portfolio = LinkedIn: _Website not available. Sign in: https://www.twine.net/signup_ ArtStation: _Website not available. Sign in: https://www.twine.net/signup_ Sketchfab: _Website not available. Sign in: https://www.twine.net/signup_ DeviantArt: _Website not available. Sign in: https://www.twine.net/signup_

Available to hire

Hello!

= 3D Artist =
I have over 4 years of experience in 3D, worked at several companies, did interior design, and completed freelance projects.
I have more than a year of experience in the game industry. I worked at a large company (200+ employees) that develops video games for various platforms, with a strong focus on mobile games. During my time there, several projects were released, and I also worked on maintaining existing ones. Some projects reached over 100,000 downloads on the App Store.
In several projects, I held the position of Lead Level Designer, worked with Unity, and created environments.
Main tools: Blender, Substance Painter, Marmoset Toolbag, Photoshop.

= Ai Artist / Ai Content Maker =
I have about a year of experience in the field of AI.
I switched from 3D to AI because it’s a promising direction that opens up new growth opportunities and allows optimizing workflows, which is highly valuable for business.
I explored and researched new AI tools while also working on freelance projects, contributing to remote projects, and expanding my portfolio. I worked on advertising, stylish animations, and interior design.
I generate both images and videos.
Main tools: ComfyUI, Veo 3, Sora 2, Wan 2.2, Midjourney, NanoBanana, Qwen, Grok, 3D Hunyuan, and other tools I’ve tested, but these are the primary ones.

For editing images, videos, adding VFX and music, I also use: Photoshop, After Effects, CapCut.

Additional tools/nodes for controlling generation and style:
– various models (SDXL, Pony, Flux),
– LoRA (style control),
– IPAdapter (style and face transfer),
– ControlNet (pose and scene control),
– upscalers (resolution enhancement), and other solutions.

= Portfolio =
LinkedIn: Website not available. Sign in: https://www.twine.net/signup
ArtStation: Website not available. Sign in: https://www.twine.net/signup
Sketchfab: Website not available. Sign in: https://www.twine.net/signup
DeviantArt: Website not available. Sign in: https://www.twine.net/signup

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