Hi there! I’m a performance-driven 3D Artist with a real passion for bringing complex characters to life through the AAA pipeline. My background is a bit unique—I’ve blended a deep technical understanding of garment construction and drapery from my fashion design days with high-fidelity sculpting in ZBrush and precise modeling in Autodesk Maya. Whether I’m focusing on anatomical accuracy or developing advanced PBR materials in Substance Painter, I love the challenge of creating production-ready assets that look stunning and perform seamlessly in-engine. I recently sharpened my skills at Vancouver Film School, where I dove deep into Unreal Engine 5.5 and cinematic rendering to ensure my models don't just exist—they tell a story. With a history of managing 20+ commercial products annually and a collaborative mindset, I’m always excited to work with tech artists and animators to push the visual quality of a project. I’m currently looking for my next big challenge and would love to bring my mix of technical precision and creative flair to your modeling team!

Lawrance Lam

Hi there! I’m a performance-driven 3D Artist with a real passion for bringing complex characters to life through the AAA pipeline. My background is a bit unique—I’ve blended a deep technical understanding of garment construction and drapery from my fashion design days with high-fidelity sculpting in ZBrush and precise modeling in Autodesk Maya. Whether I’m focusing on anatomical accuracy or developing advanced PBR materials in Substance Painter, I love the challenge of creating production-ready assets that look stunning and perform seamlessly in-engine. I recently sharpened my skills at Vancouver Film School, where I dove deep into Unreal Engine 5.5 and cinematic rendering to ensure my models don't just exist—they tell a story. With a history of managing 20+ commercial products annually and a collaborative mindset, I’m always excited to work with tech artists and animators to push the visual quality of a project. I’m currently looking for my next big challenge and would love to bring my mix of technical precision and creative flair to your modeling team!

Available to hire

Hi there! I’m a performance-driven 3D Artist with a real passion for bringing complex characters to life through the AAA pipeline. My background is a bit unique—I’ve blended a deep technical understanding of garment construction and drapery from my fashion design days with high-fidelity sculpting in ZBrush and precise modeling in Autodesk Maya. Whether I’m focusing on anatomical accuracy or developing advanced PBR materials in Substance Painter, I love the challenge of creating production-ready assets that look stunning and perform seamlessly in-engine.

I recently sharpened my skills at Vancouver Film School, where I dove deep into Unreal Engine 5.5 and cinematic rendering to ensure my models don’t just exist—they tell a story. With a history of managing 20+ commercial products annually and a collaborative mindset, I’m always excited to work with tech artists and animators to push the visual quality of a project. I’m currently looking for my next big challenge and would love to bring my mix of technical precision and creative flair to your modeling team!

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Language

English
Fluent
Japanese
Intermediate

Work Experience

Skilled Labour at DNH Woodwork; R2Square; Gordon Food Service
January 1, 2015 - January 1, 2024
Performed various skilled labor tasks across multiple British Columbia-based employers.
3D Product Designer at Every Bright Co. Ltd.
January 1, 2008 - January 1, 2015
Designed and prototyped 3D products; contributed to product development and client deliverables.
Fashion Illustrator and Assistant Designer at Elyon Fashion
January 1, 2007 - January 1, 2008
Researched and sketched for digital photorealistic styling illustrations for catalogue layout.
Merchandiser at Zian Manufacturing Co. Ltd.
January 1, 2004 - January 1, 2007
Sourced and ordered material quotes from suppliers and factories for European and USA clients.
Graphic and Web Designer at www.stareastnet.com
January 1, 2000 - January 1, 2003
Advertising branding, concepts, layout, promo materials, leaflets, packaging, illustrations, and sketches. Designed interactive website pages, graphics, icons, color schemes, and identity.
Freelance 3D Modeler, Graphic Designer, Video Editor, Web Designer and Maintenance at Sea Harbor Seafood Restaurant; Dream Factory Electronic; Plaza of Nations; Loveable Monster Digital Media; Private Wedding (Freelance)
January 1, 1997 - January 1, 2004
Freelance work across multiple clients providing 3D modeling, graphic design, video editing, web design, and maintenance.
Product Designer at Every Bright Co. Ltd.
July 1, 2009 - August 1, 2015
Executed full product design cycles, transitioning initial concepts into production-ready mock-up models. Created advanced digital 3D renderings for presentation boards to enhance visualization accuracy for stakeholders. Produced high-fidelity, digitized photo-realistic styling illustrations for visual communication.
Graphic and Web Designer at STAR EASTNET.COM (N.A.) Production Co.
January 1, 2000 - January 1, 2003
Developed core design concepts and visual frameworks for multi-platform deployment. Managed end-to-end design and layout of diverse marketing collateral and product packaging. Defined comprehensive Graphic Identity and User Interface (UI) for client web properties.
Contract Fashion Illustrator & Merchandiser at Various
January 1, 2004 - January 1, 2008
Developed high-impact design concepts and mood boards communicating creative vision and technical requirements. Sourced materials and managed vendor relations, ensuring compliance with technical specifications and quality standards.

Education

Diploma: 3D Animation and Digital Effect at Vancouver Film School
January 11, 2030 - January 1, 2025
Certificate: AutoCAD 2D, 3D Professional Drafting and Design at CPEC, Hong Kong
January 11, 2030 - January 1, 2008
Certificate: Design Technology for Knitwear Development at CITA, Hong Kong
January 11, 2030 - January 1, 2005
Diploma: Fashion Design at Blanche Macdonald Centre, Vancouver, BC
January 1, 2003 - January 1, 2004
Diploma: New Media at Vancouver Film School, Vancouver, BC
January 1, 1999 - January 1, 2000
Diploma: 3D Animation and Digital Effects at VFS, Vancouver, BC
January 1, 1998 - January 1, 1999
Certificate: Graphic Design and Illustration at Capilano College, Vancouver, BC
January 1, 1995 - January 1, 1997
3D Animation and Digital Effects Diploma at Vancouver Film School
January 1, 2025 - January 1, 2026
AAAC Character Pipeline at Vancouver Film School
January 1, 1998 - January 1, 1999

Qualifications

Honorable Mention Award for Fashion Illustration and Design
January 11, 2030 - January 27, 2026
Certificate: AutoCAD 2D, 3D Professional Drafting and Design
January 1, 2008 - January 27, 2026
Certificate: Design Technology for Knitwear Development
January 1, 2005 - January 27, 2026
Certificate: Graphic Design and Illustration
January 1, 1995 - January 1, 1997
Honorable Mention - Fashion Illustration
January 1, 2004 - March 31, 2026

Industry Experience

Media & Entertainment, Manufacturing, Education, Software & Internet, Professional Services