I’m a creative and passionate SSR Game Developer with 4+ years of Unity experience, including 3 years in multiplayer development, 1 year in VR (Pico & Meta Quest), and hands-on Game Design. I write clean, modular C#/.NET code, following SOLID principles when appropriate and using industry-standard design patterns. I have experience with Mirror, Netcode for GameObjects, XR frameworks, Git workflows, and a range of creative technologies.\n\nI enjoy designing engaging gameplay, building multiplayer experiences, and mentoring teammates to ship polished titles. I’m comfortable working across Android, Meta Quest, and Pico platforms and thrive in collaborative environments that emphasize iteration and learning.
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