I’m a 3D artist and game developer focused on creating visual and interactive experiences. I’m currently pursuing a degree in Digital Games Technology and building a strong foundation in 3D modeling, texturing, and audiovisual production, primarily using Blender and Substance Painter, along with the Adobe ecosystem .
My background also includes work in marketing and social media, which strengthened my communication, organization, and ability to deliver consistently within deadlines. I have international academic experience (exchange program at Fontys University) and fluent English.
I’m looking for opportunities as a 3D Artist and Game Developer, where I can contribute with discipline, fast learning, and strong teamwork.
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