Hi there! I’m Taher Samadi Shal, a senior game engineer and prototyper with 10+ years of experience shipping commercial titles across Steam, Android, PC, and Mac. I specialize in Unreal Engine 5 (C++) and Unity (C#), with a focus on rapid prototyping, multiplayer networking, and procedural generation. I love turning bold ideas into playable prototypes quickly and collaborating with designers to validate gameplay mechanics.
Currently I’m leading Unreal and Unity work at Games in Winter Park, FL, building cloud-native save systems with AWS Lambda and DynamoDB, plus a multiplayer replication system that synchronizes procedural world events across clients with minimal latency. I also create internal tools and editor extensions to speed up iteration, and bridge creative and technical teams to ship polished experiences.
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