I’m a highly skilled and versatile 3D Artist with expertise in modeling, animation, and generalist workflows. I create diverse 3D assets including characters, environments, and props for games, architectural visualization, and interactive experiences. I’m adept at turning concepts into detailed and visually compelling digital assets. My professional experience spans roles in studios and freelance work across New York, collaborating on fashion shows, AR applications, and immersive environments. I’m proficient with Blender, ZBrush, Substance Painter, and Photoshop, and I enjoy solving creative challenges from concept through final render while maintaining clean pipelines and collaboration with teams.

Anthony Pilcher

I’m a highly skilled and versatile 3D Artist with expertise in modeling, animation, and generalist workflows. I create diverse 3D assets including characters, environments, and props for games, architectural visualization, and interactive experiences. I’m adept at turning concepts into detailed and visually compelling digital assets. My professional experience spans roles in studios and freelance work across New York, collaborating on fashion shows, AR applications, and immersive environments. I’m proficient with Blender, ZBrush, Substance Painter, and Photoshop, and I enjoy solving creative challenges from concept through final render while maintaining clean pipelines and collaboration with teams.

Available to hire

I’m a highly skilled and versatile 3D Artist with expertise in modeling, animation, and generalist workflows. I create diverse 3D assets including characters, environments, and props for games, architectural visualization, and interactive experiences. I’m adept at turning concepts into detailed and visually compelling digital assets.

My professional experience spans roles in studios and freelance work across New York, collaborating on fashion shows, AR applications, and immersive environments. I’m proficient with Blender, ZBrush, Substance Painter, and Photoshop, and I enjoy solving creative challenges from concept through final render while maintaining clean pipelines and collaboration with teams.

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Language

English
Fluent

Work Experience

3D Artist at Harbinger Creative
January 1, 2024 - January 1, 2025
Provided 3D design and rendering services for various projects. Contributed animation work for fashion shows and events. Collaborated on the On Lightspray North America Launch for the footwear brand.
3D Artist at 2 Lizards
January 1, 2023 - January 1, 2025
Modeled and textured props, environments, and clothing for film projects. Contributed to Limited Release – Milan, October '24 and Full Release – TBD projects.
3D Artist at Roomie
January 1, 2021 - January 1, 2024
Created models for interactive dorm and apartment layout software used on college campuses and apartment complexes. Developed new interactive features utilizing a Blender to Babylon pipeline.
3D Artist at Earthlings.Land
January 1, 2021 - January 1, 2022
Designed and executed the creation of in-game NFT objects, environment props, and character assets. Worked closely with clients to develop a unique and innovative style for a large open-world environment.
Freelance 3D Artist / Modeler / Generalist at Self-Employed (Freelance) – New York, NY
January 1, 2016 - Present
Game Asset Development including multiple models; produced 3D sculpted and printed characters for a TTRPG game (.stls). Architectural Visualization projects in Brooklyn; Interactive & VR experiences including the John Varvatos VR exhibit.

Education

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Qualifications

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Industry Experience

Education, Gaming, Media & Entertainment, Real Estate & Construction, Retail, Software & Internet, Professional Services