Hi, I’m Tetiana Dudar, a Realistic Fantasy and Medieval Character Concept Artist based in Warsaw, Poland. Over 10 years I’ve been shaping production-ready character concepts for RPGs and MMORPGs, with a strong focus on anatomy, realistic materials, historical references, and visual storytelling. I excel at delivering concepts that align with art direction, from quick sketches to final presentations, and I thrive in collaborative environments within established pipelines. I’m open to full-time, contract, and freelance opportunities.

Tetiana Dudar

Hi, I’m Tetiana Dudar, a Realistic Fantasy and Medieval Character Concept Artist based in Warsaw, Poland. Over 10 years I’ve been shaping production-ready character concepts for RPGs and MMORPGs, with a strong focus on anatomy, realistic materials, historical references, and visual storytelling. I excel at delivering concepts that align with art direction, from quick sketches to final presentations, and I thrive in collaborative environments within established pipelines. I’m open to full-time, contract, and freelance opportunities.

Available to hire

Hi, I’m Tetiana Dudar, a Realistic Fantasy and Medieval Character Concept Artist based in Warsaw, Poland. Over 10 years I’ve been shaping production-ready character concepts for RPGs and MMORPGs, with a strong focus on anatomy, realistic materials, historical references, and visual storytelling.

I excel at delivering concepts that align with art direction, from quick sketches to final presentations, and I thrive in collaborative environments within established pipelines. I’m open to full-time, contract, and freelance opportunities.

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Language

English
Advanced
Russian
Fluent
Ukrainian
Fluent

Work Experience

Freelance Character Concept Artist at Nuare Studio / ArenaNet
November 1, 2018 - Present
Creation of realistic fantasy character concepts for game projects. Character development from initial sketches to final presentation. Iteration based on art direction and structured feedback
Character Concept Artist at Plarium, Kharkiv
November 1, 2015 - November 1, 2018
Designed realistic fantasy and medieval characters for production. Maintained visual consistency within established art direction
Character Concept Artist at Plarium, Kharkiv
March 1, 2015 - November 1, 2015
Character concept sketches and visual exploration
Freelance Character Concept Artist at Plarium, Kyiv
July 1, 2014 - February 1, 2015
Realistic fantasy character concepts for game development
2D Character Artist at Indigo Development (Outsource Game Development Studio)
February 1, 2013 - July 1, 2014
Character design in realistic and fantasy styles
Junior 2D Character Artist at ILOGOS (Outsource Game Development Studio)
November 1, 2011 - February 1, 2013
Character concepts and illustration work

Education

at Smirnov School
January 11, 2030 - January 28, 2026
at Scream School (Moscow) — Concept Art Intensive
January 11, 2030 - January 28, 2026
at Lugansk Institute of Culture and Arts
January 11, 2030 - January 28, 2026
at Lugansk College of Culture and Arts
January 11, 2030 - January 28, 2026
at Smirnov School — Concept Art & Character Design
January 11, 2030 - January 28, 2026
at Scream School (Moscow) — Concept Art Intensive
January 11, 2030 - January 28, 2026
at Lugansk Institute of Culture and Arts
January 11, 2030 - January 28, 2026
at Lugansk College of Culture and Arts
January 11, 2030 - January 28, 2026
Concept Art & Character Design at Smirnov School
January 11, 2030 - February 12, 2026
Concept Art Intensive at Scream School (Moscow)
January 11, 2030 - February 12, 2026
at Lugansk Institute of Culture and Arts
January 11, 2030 - February 12, 2026
at Lugansk College of Culture and Arts
January 11, 2030 - February 12, 2026

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment, Software & Internet, Professional Services