Available to hire
I am a game producer and creative lead experienced in building teams and studios from the ground up and shipping multiple titles from early development through release.
I have successfully led a cross-functional team of 30, overseeing all production phases, marketing strategies, and launch execution. I also have had involvement in design and visual pipelines, a proactive approach to risk management, and a deep commitment to team culture, collaboration, and delivering high-quality player experiences. I am ambitious, adaptable, and dedicated to guiding projects and people toward their highest potential.
Skills
Experience Level
Expert
Language
English
Fluent
French
Fluent
Italian
Intermediate
Dutch
Intermediate
Work Experience
Executive Producer and Business Developer at Phantom Coast
June 1, 2018 - February 1, 2025Led cross-functional development team of 30 across all production phases for multiple game projects; oversaw timelines, budgets, delivery, and full-cycle production; managed partnerships, pitches, and deal discussions; directed build delivery, launch readiness, and coordinated public relations.
Founder, Game Director at NorseCode Games
January 1, 2025 - PresentFounded NorseCode Games to continue indie game development; currently producing 'John Star Duck' with an award-winning artist; working on an unannounced title '8 Life' as a personal passion project.
Producer at Space Fox Team
June 1, 2016 - May 1, 2018Helped form Space Fox Team; managed Kickstarter campaign and production management for the adventure point-and-click game 'Lona: Realm of Colors'.
Art Program Lead at Freelance 3D Artist
February 1, 2007 - April 1, 2013Led art programs and contributed to 3D modeling and rendering for clients worldwide, including rally car modeling, ad visuals, and game assets.
Founder (Volunteer) at Ahura Art Campus
January 1, 2025 - PresentFounded a free non-profit Discord server to invite and train selected enthusiasts to become better artists and creators in the video game industry; grew to a community of 40 contributors.
Founder and Chair at Starting an ACM SIGGRAPH Chapter
April 1, 2014 - August 1, 2017Founded and chaired an ACM SIGGRAPH professional chapter; organized 15 educational events across notable art/tech universities in Tehran; connected with SIGGRAPH resources to advance digital arts education.
Director and Game Designer at Cardinal Legacy
February 1, 2025 - PresentDirecting and designing a non-commercial tribute game to Maryam Mirzakhani, the first female Fields Medalist; developing a puzzle math game with original art and music; project started February 2025.
Education
B.S in Applied Mathematics at Tehran Polytechnic University
January 1, 2004 - January 1, 2009M.S in Industrial Engineering at Tehran Polytechnic University
January 1, 2009 - January 1, 2011Qualifications
Industry Experience
Gaming, Media & Entertainment, Education, Software & Internet, Professional Services, Non-Profit Organization
Skills
Experience Level
Expert
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