Available to hire
Hi, I’m David Kennedy, a 3D game animator who loves crafting expressive character animations. I was the first hire for Mighty Koi Studio’s animation department, helping to establish the workflow for an AA title using Maya and Unreal Engine 5. Due to my experience in game animation I am excellent and delivering animations quickly and efficiently with minimal loss of quality.
I have remote experience working within the Polish game industry to create short game animations as well as MoCap cleanup for seasonal video game events.
Experience Level
Language
English
Fluent
French
Fluent
Work Experience
Game Animator at Mighty Koi Studio
July 1, 2024 - March 31, 2025First hire for the animation department; helped build the animation workflow for an AA game using Maya and Unreal Engine 5. Created detailed boss fight animations for an immersive player experience. Worked remotely in an agile environment coordinating with game designers to achieve artistic vision.
Animator at Moya
April 1, 2025 - December 31, 2025Worked extensively with motion capture in MotionBuilder and Maya, creating cinematic trailers for video game seasonal events.
Education
Certificate of Completion at Animschool
January 1, 2020 - January 1, 2022Qualifications
AnimSchool Certificate of Completion - 3D Game Animation
January 1, 2020 - January 1, 2022Industry Experience
Gaming, Media & Entertainment, Software & Internet, Professional Services
Experience Level
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