Available to hire
Freelance and studio 3D artist with 7 years of experience in character and prop creation for games and
animation. Specialized in realistic modeling, detailed sculpting, and PBR texturing pipelines. Experienced in
complete asset workflows from concept to in-engine implementation with a proven ability to meet deadlines
and deliver high-quality assets for production pipelines. Strong technical foundation, self-taught discipline,
and a professional approach to remote collaboration.
Experience Level
Language
English
Fluent
Russian
Fluent
Georgian
Fluent
Work Experience
3D Artist - Character Modeling & Texturing at Ray 11 Animation Studio
January 1, 2024 - January 1, 2025Created characters, clothing, and accessories for pre-production animated content. Collaborated closely with concept and rigging artists to ensure model readiness for animation.
3D Artist - Character & Environment Assets at Happy Bat Studio
January 1, 2023 - January 1, 2024Produced stylized and realistic characters and props for in-development game projects. Collaborated with rigging and animation teams to ensure topology and deformation readiness.
3D Artist - Character & Environment Assets at Happy Bat Studio
January 1, 2020 - January 1, 2023Produced stylized and realistic characters and props for in-development game projects. Collaborated with rigging and animation teams to ensure topology and deformation readiness. Managed asset optimization pipeline for Unreal integration and internal engine previews.
Education
Qualifications
Self-taught
January 11, 2030 - February 2, 2026Self-taught 3D Artist
January 11, 2030 - February 2, 2026Industry Experience
Gaming, Media & Entertainment
Experience Level
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