George Lukhava
Freelance and studio 3D artist with 7 years of experience in character and prop creation for games and animation. Specialized in realistic modeling, detailed sculpting, and PBR texturing pipelines.
About
Freelance and studio 3D artist with 7 years of experience in character and prop creation for games and
animation. Specialized in realistic modeling, detailed sculpting, and PBR texturing pipelines. Experienced in
complete asset workflows from concept to in-engine implementation with a proven ability to meet deadlines
and deliver high-quality assets for production pipelines. Strong technical foundation, self-taught discipline,
and a professional approach to remote collaboration.
- 5 years' experience
- Joined February 2026
Languages
- EnglishFluent
- RussianFluent
- GeorgianFluent
Industry experience
- Gaming
- Media & Entertainment
Work experience
Created characters, clothing, and accessories for pre-production animated content. Collaborated closely with concept and rigging artists to ensure model readiness for animation.
Produced stylized and realistic characters and props for in-development game projects. Collaborated with rigging and animation teams to ensure topology and deformation readiness.
Produced stylized and realistic characters and props for in-development game projects. Collaborated with rigging and animation teams to ensure topology and deformation readiness. Managed asset optimization pipeline for Unreal integration and internal engine previews.
Certifications and awards
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