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George Lukhava

Available to hire

Freelance and studio 3D artist with 7 years of experience in character and prop creation for games and animation. Specialized in realistic modeling, detailed sculpting, and PBR texturing pipelines.

About

Freelance and studio 3D artist with 7 years of experience in character and prop creation for games and
animation. Specialized in realistic modeling, detailed sculpting, and PBR texturing pipelines. Experienced in
complete asset workflows from concept to in-engine implementation with a proven ability to meet deadlines
and deliver high-quality assets for production pipelines. Strong technical foundation, self-taught discipline,
and a professional approach to remote collaboration.

  • 5 years' experience
  • Joined February 2026

Languages

  • EnglishFluent
  • RussianFluent
  • GeorgianFluent

Industry experience

  • Gaming
  • Media & Entertainment

Work experience

3D Artist - Character Modeling & Texturing · Ray 11 Animation StudioJan 2024 – Jan 2025 · 1 yr 1 mo

Created characters, clothing, and accessories for pre-production animated content. Collaborated closely with concept and rigging artists to ensure model readiness for animation.

3D Artist - Character & Environment Assets · Happy Bat StudioJan 2023 – Jan 2024 · 1 yr 1 mo

Produced stylized and realistic characters and props for in-development game projects. Collaborated with rigging and animation teams to ensure topology and deformation readiness.

3D Artist - Character & Environment Assets · Happy Bat StudioJan 2020 – Jan 2023 · 3 yrs 1 mo

Produced stylized and realistic characters and props for in-development game projects. Collaborated with rigging and animation teams to ensure topology and deformation readiness. Managed asset optimization pipeline for Unreal integration and internal engine previews.

Certifications and awards

Self-taught2030 – 2026
Self-taught 3D Artist2030 – 2026

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