• High/low Poly modeling • Digital sculpting (character, clothing & creatures) • Retopology & optimization • UV Mapping / PBR texturing • Compositing • Team supervising • Communication & technical problem solving • Project & time management

Anna Klepikovskaia

• High/low Poly modeling • Digital sculpting (character, clothing & creatures) • Retopology & optimization • UV Mapping / PBR texturing • Compositing • Team supervising • Communication & technical problem solving • Project & time management

Available to hire

• High/low Poly modeling
• Digital sculpting (character, clothing & creatures)
• Retopology & optimization
• UV Mapping / PBR texturing
• Compositing
• Team supervising
• Communication & technical problem solving
• Project & time management

See more

Language

English
Fluent

Work Experience

3D Artist – Supervisor at Fanatic Games Ltd.
April 1, 2025 - Present
Led and managed a team of 3D artists to meet tight deadlines; provided detailed feedback, technical guidance, and mentorship to improve final results; resolved software/tool-related issues and onboarded new workflows; coordinated timelines ensuring clear communication with clients and internal teams.
3D Artist at Fanatic Games Ltd.
February 1, 2025 - Present
Modified client templates according to references and created low-poly models from scratch in Blender; sculpted high-poly clothing items with attention to detail (ZBrush); created high-detail PBR textures utilizing Substance 3D Painter; prepared final meshes for Unity using various modifiers and addons in Blender.
3D Artist at Freelance
January 1, 2021 - January 1, 2024
Used Maya and Blender to model 3D objects according to client needs; created detailed sculpts in ZBrush; created characters and prop models from references and existing designs; did PBR texturing in Substance 3D Painter to add visual complexity; created detailed environmental sets and structures; ensured efficient retopology for optimized performance in animation.

Education

3D Animation Advanced Diploma at Mohawk College
September 1, 2021 - April 1, 2024

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment