I’m a composer and music producer with a strong background in writing music for diverse ensembles and styles, ranging from cinematic and atmospheric pieces to groove-driven and character-based compositions. I have extensive experience creating original music with clear emotional direction, adapting compositions to narrative needs, and refining material based on feedback. My work spans multiple genres and formats, including original compositions developed for personal and collaborative projects. I’m comfortable working independently in a remote environment while collaborating closely with developers to shape a soundtrack that supports gameplay, mood, and storytelling. I value clear communication, flexibility, and delivering music that enhances the player’s experience rather than simply filling space.

João Sousa

I’m a composer and music producer with a strong background in writing music for diverse ensembles and styles, ranging from cinematic and atmospheric pieces to groove-driven and character-based compositions. I have extensive experience creating original music with clear emotional direction, adapting compositions to narrative needs, and refining material based on feedback. My work spans multiple genres and formats, including original compositions developed for personal and collaborative projects. I’m comfortable working independently in a remote environment while collaborating closely with developers to shape a soundtrack that supports gameplay, mood, and storytelling. I value clear communication, flexibility, and delivering music that enhances the player’s experience rather than simply filling space.

Available to hire

I’m a composer and music producer with a strong background in writing music for diverse ensembles and styles, ranging from cinematic and atmospheric pieces to groove-driven and character-based compositions.

I have extensive experience creating original music with clear emotional direction, adapting compositions to narrative needs, and refining material based on feedback. My work spans multiple genres and formats, including original compositions developed for personal and collaborative projects.

I’m comfortable working independently in a remote environment while collaborating closely with developers to shape a soundtrack that supports gameplay, mood, and storytelling. I value clear communication, flexibility, and delivering music that enhances the player’s experience rather than simply filling space.

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Language

Portuguese
Fluent
English
Intermediate
Spanish; Castilian
Intermediate

Work Experience

Freelance trumpet, flugelhorn and trombone recordings at Various Artists and Producers
June 1, 2016 - Present
Performed and recorded trumpet, flugelhorn, and trombone parts for various artists and producers across genres, completing over 600 remote sessions.
Live Performer at Various Orchestras and Bands
June 1, 2016 - Present
Performed live with various orchestras, bands, and commercial projects, showcasing versatility across multiple music genres.

Education

Bachelor’s Degree in Trumpet (Classical Performance) at ESMAE – Escola Superior de Música, Artes e Espetáculo do Porto
September 1, 2012 - June 1, 2016

Qualifications

Add your qualifications or awards here.

Industry Experience

Media & Entertainment, Gaming, Other