I’m Gopinath Ganapathy Sundar, a highly results-oriented game designer and team lead with 4+ years of experience spanning game design, level architecture, 3D asset creation, and cinematic production across PC, mobile, and VR platforms. I’ve shipped 14+ commercial titles, including Netflix’s Raji: An Ancient Epic and RADDX, and have led cross-functional teams of 25+ members, implementing Agile methodologies to deliver immersive gaming experiences that balance creative vision with technical excellence.
I excel at building scalable workflows, automating processes, and integrating emerging technologies for optimal client outcomes. My expertise spans Blender, Unreal Engine, Unity, rigging, gesture creation, and cross-platform optimization, and I enjoy translating creative concepts into polished player experiences.
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