I'm Gopinath Ganapathy Sundar, a highly results-oriented game designer and team lead with 4+ years of experience spanning game design, level architecture, 3D asset creation, and cinematic production across PC, mobile, and VR platforms. I've shipped 14+ commercial titles, including Netflix's Raji: An Ancient Epic and RADDX, and have led cross-functional teams of 25+ members, implementing Agile methodologies to deliver immersive gaming experiences that balance creative vision with technical excellence. I excel at building scalable workflows, automating processes, and integrating emerging technologies for optimal client outcomes. My expertise spans Blender, Unreal Engine, Unity, rigging, gesture creation, and cross-platform optimization, and I enjoy translating creative concepts into polished player experiences.

Gopinath Ganapathy Sundar

I'm Gopinath Ganapathy Sundar, a highly results-oriented game designer and team lead with 4+ years of experience spanning game design, level architecture, 3D asset creation, and cinematic production across PC, mobile, and VR platforms. I've shipped 14+ commercial titles, including Netflix's Raji: An Ancient Epic and RADDX, and have led cross-functional teams of 25+ members, implementing Agile methodologies to deliver immersive gaming experiences that balance creative vision with technical excellence. I excel at building scalable workflows, automating processes, and integrating emerging technologies for optimal client outcomes. My expertise spans Blender, Unreal Engine, Unity, rigging, gesture creation, and cross-platform optimization, and I enjoy translating creative concepts into polished player experiences.

Available to hire

I’m Gopinath Ganapathy Sundar, a highly results-oriented game designer and team lead with 4+ years of experience spanning game design, level architecture, 3D asset creation, and cinematic production across PC, mobile, and VR platforms. I’ve shipped 14+ commercial titles, including Netflix’s Raji: An Ancient Epic and RADDX, and have led cross-functional teams of 25+ members, implementing Agile methodologies to deliver immersive gaming experiences that balance creative vision with technical excellence.

I excel at building scalable workflows, automating processes, and integrating emerging technologies for optimal client outcomes. My expertise spans Blender, Unreal Engine, Unity, rigging, gesture creation, and cross-platform optimization, and I enjoy translating creative concepts into polished player experiences.

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Experience Level

Expert
Expert
Expert
Expert

Work Experience

Design Team Lead at Chain Script Private Limited, India
February 2, 2024 - April 2, 2025
Spearheaded creative direction framework for Web3 metaverse initiatives serving millions of users globally, establishing the entire creative direction from inception within six months. Orchestrated cross-functional team of 25 professionals developing Iamverse Metaverse and companion application, implementing workflow automation that eliminated 20 weekly operational hours. Implemented comprehensive project management systems and agile frameworks, enhancing development efficiency by 35% across multiple concurrent projects. Collaborated with C-suite executives to integrate emerging technologies for operational automation, ensuring sustainable scalability for internal teams and seamless client experiences. Engineered dual metaverse platform applications optimized for PC/Console and VR hardware, utilizing advanced 3D avatar modeling techniques.
Founder & Solo Developer at Independent Game Developer (Freelance), India
July 1, 2023 - January 1, 2024
Conceptualized, designed, and launched complete commercial game 'Duration' on Epic Games Store and Steam, managing the entire pipeline from storyboarding through publishing with high accuracy. Executed full-spectrum development including scriptwriting, UI/UX design, 2D/3D asset creation, level architecture, blueprint programming, and quality assurance independently. Achieved Official Unreal Engine Member status following Epic Games Store approval, recognizing technical excellence and industry contribution in game development. Delivered a polished player experience balancing narrative depth, gameplay mechanics, and visual fidelity within self-imposed timeline constraints.
Level Designer & Team Lead at Aura Global / Energetics AI, India
January 1, 2023 - July 1, 2023
Cultivated strategic partnerships with Fortune 500 clients including Amazon and Flipkart, delivering tailored gaming solutions throughout implementation lifecycles with strong attention to detail. Designed, implemented, and validated QA protocols for the Aura Global platform, ensuring 99% uptime and high user satisfaction benchmarks. Pioneered process optimization strategies applying agile and scrum methodologies across distributed teams in multiple geographic locations. Advised executive leadership on innovative design approaches, translating complex business objectives into actionable technical requirements. Maintained rigorous project documentation and stakeholder communication for rapid issue resolution.
3D Artist & Level Designer at Chennai Games Private Limited / Guardian Link, India
February 1, 2022 - January 1, 2023
Advanced from Level Designer to Mid-Level Designer within six months, earning team leadership responsibilities for high-stakes NFT trading platform development. Contributed to RADDX and other titles, delivering three commercial releases (Mr. Racer, RADDX, Cricket League) under compressed timelines while maintaining quality. Gained specialized knowledge in blockchain gaming and NFT marketplace mechanics, integrating Web3 principles into asset pipelines and reducing development bottlenecks by 25% across concurrent projects.
3D Artist (Intern) at PIX L V FX, India
July 1, 2021 - January 1, 2022
Transitioned from 3D Artist to Level Designer within three months, contributing environment design and concept art for Raji: The Ancient Epic (Netflix Mobile Edition). Executed level design responsibilities for Asura (PC/Console), applying environmental storytelling techniques to enhance player immersion. Administered CRM and project documentation using Jira, establishing organized workflow foundations for multi-disciplinary teams. Mastered Unreal Engine 4.27 fundamentals through intensive production environment application.

Education

Bachelor of Science - Animation at Sri Lakshmi Computer Science Institute of Technology, Manonmaniam Sundaranar University
January 1, 2019 - January 1, 2022

Qualifications

Official Unreal Engine Member
January 11, 2030 - February 4, 2026
Epic Games Recognition
January 11, 2030 - February 4, 2026
Unreal Engine Masterclass Certification
January 11, 2030 - February 4, 2026
Advanced 3D Modeling and Optimization
January 11, 2030 - February 4, 2026
Character Creation and Animation Mastery
January 11, 2030 - February 4, 2026
Leadership Course
January 11, 2030 - February 4, 2026
Unity Game Development Training
January 11, 2030 - February 4, 2026

Industry Experience

Gaming, Media & Entertainment, Software & Internet